mojira.dev
MCPE-27784

Anti-aliasing (including texel) not being applied to all models and textures that are needed

There are times in which either the models (that is, the 3D shapes' edges) and/or the textures are not anti-aliased. The following table will show the instances that I identified.

Whether it is anti-aliased or not

Model

Texture

All entities (players, block/item drops, mobs. etc.)

Yes

No

Block being held in first or third person

Yes

No

Particles

Yes?*

No

Items in inventory and hotbar

No

No

Player (starting screen and pause menu)

No

No

Highlight outline (for blocks)

Yes (fixed in newer versions)

N/A

  • You might notice some sections in the screenshot seem anti-aliased, I think those are the very edges of the texture's 2D square "model" but I might be overthinking it

Somewhat related to MCPE-27785, in which the antialiasing messes up, but only on parts of the texture which have transparency

Linked issues

Attachments

Comments 8

Affects latest versions according to MCPE-36816.

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

Quick Links:
πŸ““ Issue Guidelines – πŸ’¬ Mojang Support – πŸ“§ Suggestions – πŸ“– Minecraft Wiki

Reopened, still in 1.14

Ps4 doesn't even have a texel option in the settings. Was the option removed or is it not a feature on ps4 at all?Β 

Seem ps4 just doesn't have the toggle like on Switch but texel seems to be present, but as this bug implies, missing on many textures. As far as this bug, the most obvious offender in my base is wood flooring. Planks are a jaggy mess at medium to long range. When I walk, the lines on the floor "crawl" aggressively. Hopefully this can be fixed soon. I want a nice pretty game again.Β 

Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response

Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:

Steps to Reproduce:
1.
2.
3.

Observed Results:
(Briefly describe what happens)

Expected Results:
(Briefly describe what should happen)

If your ticket does not look like the example given here, then it's likely to be closed as incomplete.

This ticket will automatically reopen when you reply.

Quick Links:
πŸ““ Issue Guidelines – πŸ’¬ Mojang Support – πŸ“§ Suggestions – πŸ“– Minecraft Wiki

Part of this issue (on texel anti-aliasing) is still blocked by and awaiting resolution onΒ MCPE-110848. For now I can confirm that the models for items in the inventory and the player in the UI still lacks anti-aliasing in the model. However, the highlight outline does have anti-aliasing in the newer versions, which I'll tweak in the report.

Can this still be reproduced? If so, what are the best steps to follow to reproduce this issue?

Geroyuni

(Unassigned)

87026

Confirmed

Windows

antialiasing, rendering, texture

1.18.0.21 Beta, 1.16.200.57 Beta, 1.16.200.53 Beta, 1.2.3.3, 1.5.3, 1.6.0.30 Beta, 1.9.0.3 Beta, 1.14.0, 1.16.40 Hotfix, 1.16.200

Retrieved