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MCPE-32662

Entities shadows are not based on the round texture

What's Happening:
Shadows are not round, they are 12 sided polygons and break the immersion. The shadow is not based on the default texture in the games files.

What's Expected:
I expected all entities shadows to be a beautiful pixelated shape.

How to reproduce:
Look at any entity that has a shadow (eg. a spider), it should be a sharp, 12-sided polygon.

Screenshots Attached: Yes

Linked issues

Attachments

Comments 19

Affects 1.16.0.64

Affects 1.16.0.66

Affects 1.16.0.67

Affects 1.16.0.68 πŸ˜”

I hope they will fixe that after the full release

9 more comments

Affects 1.17.40.20

Affects 1.18.20.27

Mojang I beg you to fix this, please these disgusting shadows are so out of place in Minecraft bedrock. They should look just like Javaβ€” it would be far better that way .

MrJam003

(Unassigned)

119221

Confirmed

Multiple

iPadOS 13.2

shadow, texture

1.19.50.20 Preview, 1.19.40.24 Preview, 1.19.30.22 Preview, 1.18.20.27 Beta, 1.18.0.21 Beta, ..., 1.19.20, 1.19.31 Hotfix, 1.20.51 Hotfix, 1.21.51 Hotfix, 1.21.111

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