mojira.dev
MCPE-32662

Entities shadows are not based on the round texture

What's Happening:
Shadows are not round, they are 12 sided polygons and break the immersion. The shadow is not based on the default texture in the games files.

What's Expected:
I expected all entities shadows to be a beautiful pixelated shape.

How to reproduce:
Look at any entity that has a shadow (eg. a spider), it should be a sharp, 12-sided polygon.

Screenshots Attached: Yes

Linked issues

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Comments 17

Affects 1.16.0.64

Affects 1.16.0.66

Affects 1.16.0.67

Affects 1.16.0.68 πŸ˜”

I hope they will fixe that after the full release

7 more comments

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Affects 1.17.40.20

Affects 1.18.20.27

MrJam003

(Unassigned)

119221

Confirmed

Multiple

iPadOS 13.2

shadow, texture

1.19.50.20 Preview, 1.19.40.24 Preview, 1.19.30.22 Preview, 1.18.20.27 Beta, 1.18.0.21 Beta, ..., 1.16.210, 1.19.20, 1.19.31 Hotfix, 1.20.51 Hotfix, 1.21.51 Hotfix

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