When a piston pushes a powered detector rail the detector rail stays powered regardless of if there is a mine-cart present or not
I discovered it when trying to create a T-Flip-Flop
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is duplicated by 17
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(Tested before reported - from 'Technical Bugs List' https://docs.google.com/document/d/1nziKYzCr4pBdCRj2gIMlfr9MVdWHd6HyafdiBHx9F0c/edit)
This issue happens in 1.15.0.53 also.
This bug still exists in 1.14.30 (full release, not beta). They have fixed activator and powered rail, but the detector rail still stays powered after being moved. This is bad, please fix it
1.19.62 too. I was trying to make an advanced item storage but this bug is annoying me. If I update the rail it desactives but it is really annoying to do
Powered- Activator- and Detectorrails have a problem with Block Updates.
If I place for exampel a Powered Rail next to a redstone block to power it and move the powered rail with a piston away from the redstone block or any other redstone source the powered rail stays powered.
Same with activator rails. For detortor rail just place a minecart on it an move it with a piston, as Matthew described it.
tested on android and win 10 version 1.6.0.1