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MCPE-35564

Door/gate open and close sounds do not match action

The bug

The door opening/closing sounds are random, instead of there being a specific closed/open sound per action, the sound is totally randomised with around a 50/50 probability of it playing one of the sounds. This was changed in an earlier version of Minecraft Java Edition.

Original description

I've recently switched consoles, from PS3 to Xbox.

In the PS3 version, the door and gate open (creak) and close (ker-chunk) sounds followed the "open" and "close" actions of the door. I got very used to this audio feedback when quickly navigating through openings.

In the Xbox version, I seem to get an "open" or "close" sound with 50/50 probability, completely unrelated to the actual operation of the door or gate.

Linked issues

Attachments

Comments 19

I've been playing MCPE since 2012 and the door sounds have always been that way. But yeah I do agree that the sounds should be corrected.

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Confirmed for 1.12 and 1.13.0.2.

Confirmed for 1.13.0.4.

Confirmed for 1.13.0.5.

9 more comments

Ticket ownership transferred to @unknown via request on the Mojira Discord.

This was another bug of Java sequel that java fixed the doors, gates and trapdoors.

Confirm latest snapshot. See minecraft gamepedia and look at bedrock's version.

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Can confirm in 1.17.11. Also I would like to request ownership of this ticket as the owner of this ticket is my old deleted account and this ticket doesn't get updated anymore.

Affects 1.17.40

1.18.0.22 beta

Chris Papademetrious

CallMeChris

(Unassigned)

272363

Confirmed

Multiple

1.19.30.25 Preview, 1.19.20.23 Preview, 1.19.20.22 Preview, 1.19.0.21 Preview, 1.19.0.20 Beta, ..., 1.19.10, 1.19.20.24 Preview, 1.19.11 Hotfix, 1.19.22 Hotfix, 1.19.40

1.19.50.21 Preview, 1.19.50

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