Standard T Flops are not working properly within the latest edition. I had the "Nintendo Switch Edition" Purchased as a DLC (had the darker colored logo) and they worked perfectly. I upgraded to the new edition and they do not work. I've made 5 different versions none of which worked. I've attached a photo of a standard T Flop that has been used for a long time in minecraft. It works perfectly in the PS4 and the early switch edition, but not the new edition. It takes several presses of the button to get the flop to cycle properly. The pistons will cycle but at odd intervals causing the block that would normally stay over the torch when activated to cycle back to the off position. I've tried several others and they do not work either. Can someone suggest a T Flip Flop that will work on switch? They are a pretty vital component of most redstone doors, trapped stairs, Β and piston doors. Β
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I did try using a dropper hopper system and it didn't cycle properly either. I may have set it up improperly, but I've used them many times in the PS version as they're silent. I may give them another shot tonight and see If I can get it to work.Β

Use my design. I made it specifically for bedrock: https://imgur.com/cxNK54D

There are two types of hopper-dropper T-flipflop. With two droppers and three. Use the one with three droppers. Mumbo Jumbo has an entire video for all types of T-flipflops.
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-16371.
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It's not a bug. Bedrock does not have quasi-connectivity. That design only works in Java/MCCE.
UseΒ a dropper-hopper T-flipflop instead. Due to a different bug, some T-flipflops are not reliable in bedrock.