I created a piston monostable circuit, as shown below.
[media]When powered, it emits a brief signal as expected.
[media]I followed this up with a second monostable circuit.
[media]Now when the switch is activated, the first piston raises and a brief signal passes through (again, as expected). However, although the second piston raises, the second repeater is never powered.
[media]Expected behavior is for the second repeater to be powered for a tick in the same way the first repeater was.
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Java redstone mechanics not apply to this version of MC

Java redstone mechanics not apply to this version of MC

This is related to MCPE-15793
World changes (e.g. user inputs) will activate repeaters one tick earlier. This is the reason the monostable works once.

This is related to MCPE-15793
World changes (e.g. user inputs) will activate repeaters one tick earlier. This is the reason the monostable works once.
Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-15793.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
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Thank you for your report!
However, this issue has been closed as a Duplicate of MCPE-15793.
Please add a vote and any new information to the main ticket, which will be updated accordingly.
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Feedback – 📖 Game Wiki