mojira.dev
MCPE-36862

Low player visible distance

It is too low visible distance between players. If we have a party, we can lost each over, because cant see in the longer distance. I think it should work correctly on the same distance as regular visible chunk distance for each player.

Linked issues

Attachments

Comments 9

Also affects Java Edition

Does the player visible distance increase if you adjust the simulation distance to a higher figure?

Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.

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Reopening as this is still an issue according to MCPE-124687.

Please fix this already, this shouldnt be a lot of work at all. Add a toggle to let players decide for their player render distance. And no the simulation distance does not matter at all here.
This is aserver-wide issue and massively decreases gameplay experience.
The current distance is only 70 blocks, most likely due performance reasons but you should let people decide for themselfes and not lock it.

Also i do not understand why my report was duplicated with this one? This is a different issue and has most likely already been fixed.

Still not fixed in 1.20.41

This is still an issue.

Still an issue with the latest version, please just add a Slider so every user can decide for himself. 
A viewdistance of 60 is too low.

Still an issue, please allow players to increase entity render distance 🙂

Ilya

(Unassigned)

95600 / 189114

Confirmed

Multiple

1.17.20.22 Beta, 1.17.0.56 Beta, 1.16.220, 1.5.3, 1.6.0.30 Beta, ..., 1.11.0.8 Beta, 1.10.1 (Windows 10 only), 1.10.0, 1.20.30, 1.20.41 Hotfix

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