There are no sounds being played for any mobs, events, noises behind the player.
To test I created a rectangular minecart tract with powered rails to keep it going forever. I stood in the middle and I can correctly hear the cart through the front right and left speakers but it goes silent as it goes behind me. (obviously I'm standing on the ground looking forward in the test, the flying is just to show the setup)
Speakers are 4 speaker surround (windows labeled quadraphonic).
Windows speaker test plays the chimes from all 4 speakers correctly.
Soundcard Creative X-fi
Minecraft Bedrock has no audio settings.
Doing the same thing in Java Edition has sound working correctly.
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Thank you for your report and the pictures. Is this still an issue for you? Could you verify if it was/is related to MCPE-49613?
Still a problem in 1.14.60 tested 17-April 2020.
When windows is set to "stereo" 2 speaker configuration sounds from behind the player play as expected. However for anyone on a 4 speaker surround setup with the correct "Quadrophonic" speaker configuration in Windows there is zero sound behind the player. Assuming 0* is straight ahead and 180* is behind the player: The second the sound passes the 90* on the right and until the sound source hits exactly 270* (player's left) the sounds source is NOT played. In the example a minecart on a track: The sound correctly transitions from front left >both front>front right-> then abruptly stops as it passes 90*.
Thanks for replying. Some users have reported that surround sound issues improve when they toggle options in like "spatial sound" or "enhanced audio" in Windows Settings > System > Sounds > Device Properties. The options that appear for your sound device would depend on what your device is. Are there any options you could toggle to see if sound improves?
Also, can you confirm that your Windows OS is up-to-date? (The issue covered by MCPE-49613 was an OS problem resolved by a Windows update released Sept. 26, 2019.)
The 1.16.0.63 beta changelog includes the line
Fixed issue where sounds would sometimes have incorrect settings applied to them leading to 2D sounds to play as 3D and vice versa
I wonder if that affects this issue at all?
Thank you for your report!
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Issue still exists 1.16.201. Tested on a new (3rd) computer. i7-10700k, Realtek ALC1220 Codec + ESS SABRE9018Q2C combo DAC on an MSI Z490 board.
All requested items are in original report & images but here they are again:
To reproduce:
1) Set windows to quadraphonic speaker setup and test that all 4 speakers play the test tone in Windows settings!
2) Launch Minecraft (bedrock edition)
3) Build a powered rail track in a circle approx 3 blocks from center point. Include enough powered rails for infinite minecart motion along the circle.
4) place a cart+chest or hopper on the tracks and give it a nudge.
5) stand in center looking forward.
Results:
The cart and sound will come from one side (front speaker only) and correctly move to both speakers then to the other side. As soon as the cart leaves the screen sound abruptly stops. NO SOUND will play from objects behind the player.
Note: when using headphones (Logitech G935 7.1 headphones with a USB sound device) All sounds work correctly. This issue only appears when using speakers AND in quadraphonic mode. (2 front + 2 rear).
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:
Steps to Reproduce:
1.
2.
3.Observed Results:
(Briefly describe what happens)Expected Results:
(Briefly describe what should happen)
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
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Still a problem in 1.9.0