mojira.dev
MCPE-41022

Waterlogging doesnt work for portal blocks

In the Bedrock Edition of Minecraft, nether portal blocks do not get waterlogged properly. This occurs with both the individual portal block and when naturally built with flint & steel and obsidian. The result of this glitch is an air bubble and a cosmetic flaw. This also occurs with end portal blocks as well. It is cosmetically unattractive and it also is inconsistent with the behavior of other non-standard-full-sized blocks such as fences, end rods, half-slabs, etc.

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Comments 3

Confirmed in 1.10.0.4 using Windows 10.

A portal block placed using the /fill command does not become waterlogged when placed underwater. This differs from fences and other transparent blocks placed this way, which become waterlogged.

Note that this is probably by design. When water comes into contact with a portal block in a nether portal, it extinguishes all the portal blocks, so the notion of a waterlogged portal block has likely never been treated as possible in the code.

Thank you for your report!
However, this issue has been closed as Invalid.

This behaviour is actually the same as the Java edition. For suggestions or feature requests, please visit the Minecraft Feedback Site or choose a link below.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

By the way, @unknown, we'd prefer that you not create your reports with the awaiting-confirmation label. It interferes with our management pipeline and could result in your reports not being handled in a timely way.

Kyle Menta

(Unassigned)

Confirmed

Xbox

10.0.17763.3066 (rs5_release_xbox_dev_1811.181206-1740)

rendering, water, waterlogged-blocks

1.8.1, 1.9.0

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