I'm on my singleplayer survival world but sometimes the server time goes 200-500ms/50ms. It lags like on server but I'm not. There's no other player in the world. I turn off my wifi when I'm playing but it still happen sometimes. I don't experience it on previous versions.
Comments 5
I might know the reason, it's because there is currently a bug with the randomTickSpeed gamerule. It increases the ping significantly when set to high values.
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The so-calledΒ "server time" is not tied to your internet. but your device. This is the internal game's FPS per se. To explain, if you lag, you won't be affected, your world will. An example would be blocks and mobs stop working but you are still moving and interacting with the world just fine. This is an amazing intentional feature is what I'm getting at. This also happens in Java edition as well if you look at F3.