Ok, so, if you put a trident in a dispenser, it fires it, right? Every time it does this, it wears the trident down. But, when the trident is fired enough times it breaks, instead of breaking, a new one appears in your inventory, good as new. It's a new one, as I've tested it with enchanted tridents and you get a new one without enchantments.
It's been a bug for a while now, but I have a big Drowned farm and wanted to take advantage of the bug before I reported it, y'know?
Linked issues
is duplicated by 3
Comments 9
(Tested before reported - from 'Technical Bugs List' https://docs.google.com/document/d/1nziKYzCr4pBdCRj2gIMlfr9MVdWHd6HyafdiBHx9F0c/edit)
This issue happens in 1.14.30 hotfix and 1.15.0.51 also.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, please make sure the ticket description contains the following information:
Steps to Reproduce:
1.
2.
3.Observed Results:
(Briefly describe what happens)Expected Results:
(Briefly describe what should happen)
If your ticket does not look like the example given here, then it's likely to be closed as incomplete.
This ticket will automatically reopen when you reply.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Still affects 1.11.4