Pillagers that are attacking a player/villager with a firework loaded crossbow will shoot an arrow instead of a firework. Using the command
/replaceitem entity @e [type=pillager] slot.weapon.mainhand 1 air
will remove the pillager's current crossbow in their mainhand and you can give them a firework loaded crossbow with dispensers and activate the dispenser to give a pillager a loaded crossbow. As a result nothing happens, they'll shoot an arrow even though they had a firework in ther crossbow.
Linked issues
relates to 1
Comments 5
Cleaning up old tickets: This ticket has not been updated recently (~1 year+) so is being closed as Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines.
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Relates to MCPE-35286