mojira.dev
MCPE-51142

Water/lava affects view height

  • When standing near water that is flowing downwards, which I usually get it with bugged water that isn't flowing properly, my view height goes up, above two blocks in height, like the opposite affect to crouching, but not as instant. this also works with lava, but be careful while in survival!

 

Steps to reproduce

  1. Locate some kind of flowing water/lava, not all downwards flowing water/lava works, but flowing water/lava that is connected to more flowing water/lava that is bugged in some way seems to be more consistent

  2. Walk, sneak, or fly up to the side of the water/lava, not in it.

  3. Just watch, your vision will always move to the same height, if it works.

Related issues

BDS-13905 People can X-ray through blocks MCPE-57362 The camera position floats MCPE-60675 Invisible block next to lava MCPE-62231 Standing near lava glitches camera in First Person View MCPE-62801 Bobbing for and camera movements for no reason MCPE-67082 When i place water or lava on the ground and stand NEAR it, i hover at least half a block off the ground MCPE-68526 height glitch MCPE-70066 I dont know how to explain it? MCPE-71978 The camera floats next to the lava and water behind the block MCPE-72238 Water non-contact Xray MCPE-75153 When you are near lava, your pov moves upwards MCPE-75662 When I approach the flowing water, my camera rises about half a block. MCPE-75698 Swimming camera bug MCPE-76552 Floating next to water MCPE-77027 Bump on ground near falling lava MCPE-79732 Slight levitation when next to falling lava / water MCPE-79923 Floating above Magma Blocks MCPE-80478 kk MCPE-81062 Hovering in some places MCPE-84003 Levitation while diagonal to the sea MCPE-87357 camera bug when next to water MCPE-89751 Water Lifting Visual Bug MCPE-93110 Lava Teleport Bug MCPE-94544 The first-person camera appears to hover around water MCPE-94720 Camera goes up when flying or getting close to lava while a solid block is beside the player character MCPE-96984 See through walls with water MCPE-96994 Standing in a 2 block hole surrounded by water causes the player's POV to rise in the Y direction. MCPE-104218 Bug with incorrect block placement when standing next to flowing water. MCPE-105232 Lava and water boosts you up visually MCPE-105423 Camera rising next to water MCPE-106824 Weird block collision when around lava and water MCPE-115891 Weird Water Bug MCPE-116891 X-Ray-bug With water or lava MCPE-120259 Camera changing near bubble column. MCPE-128640 Water makes you taller? MCPE-128801 POV floating when standing next to lava MCPE-129838 When you stand near water it changes your position MCPE-130747 Near flowing lava players will float slightly upwards on blocks. This can also be used to clip into blocks above you for x-ray. MCPE-132769 Player floating up glass blocks exposed to water. MCPE-133652 Lifting Up On Certain Blocks MCPE-134917 Water MCPE-136026 When you go next to a flowing lava block, you sometimes start floating in air MCPE-136271 Lava can make you float on a block next to it MCPE-140271 My camera moved up and my character didnt MCPE-141613 Seemingly interacting with non-existent water MCPE-141632 FOV appears increased when next to a two block high water/lava column MCPE-145526 Float when beside water MCPE-146072 Weird bug MCPE-150669 water zoom's you out

Attachments

Comments

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[Mojang] Mega_Spud (Jay)

Could you please include more information including steps to reproduce the problem, and maybe a short video of the issue?

Steps to Reproduce:
1.
2.
3.

Observed Results:

Expected Results:

[Mojang] Mega_Spud (Jay)

Finding it hard to reproduce this - but it may be related to the bugged flowing water reported at MCPE-50540. This might also happen because it's trying to remove the player from the sneaking state as the game thinks they are (or should be) in water.

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update: it happens with lava too, and it is noted

[Mod] OcelotOnesie

@Mega_Spud: I've attached a world that should allow you to reproduce this. Just stand on the cyan concrete and the bug should happen.

[media]
GoldenHelmet

I tried the test world shared by OcelotOnesie and reproduced this bug exactly as described in the comment and in the description, like so:

[media]

It allows you to see over a 2-block high solid wall. It has nothing to do with sneaking.

migrated

Some more info: it seems to try to change your view to be a bit above a certain block, usually closest to where the camera is, if one flies in creative and goes down, sometimes the camera will go down in the glitch. The extra height effect seems to go away if the player stands in a two-block-high space.

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Affects 1.16.0.68

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Not sure if this is the same across all versions but on 1.16.10 if you save and quit while affected by this bug you'll be in a different location when you load back into the world. This only seems to work if the bug is being caused by lava and not water.

migrated

Another thing to add is that the location relative to the lava/water blocks where the camera lifts up is different based on where the player is positioned in the world. When the player is in the (+x, +z) part of the world, this bug does not occur at all. The camera lifts up on the west side of a lava/water block when the player is in the (-x, +z) part of the world, the north side in the (-x, +z) part of the world, and the north-west corner in the (-x, -z) part of the world.

 

Based on this information, I think that this bug is caused by a discrepancy between the player (or camera's) float position and the integer position of the world's blocks when one of the player's coordinates are negative. (0, 0) as in integer positions seen in the coordinates represents the block that is south-east of the float (0, 0), which is located in the corner of the four blocks in the middle of the world. I think the camera does a check whether or not it is in a liquid based on the slightly offset integer position of the player and not the float position, and due to this offset (plus the fact that integers do not have a -0 and floats do), this might be the cause for this camera bug.

 

I have included a video that shows this bug in action (the version is 1.16.201)

 

[media]

 

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when this happens, it also causes you to place blocks wrong. I'll be pointing somewhere, place a block, and it will place the block somewhere below the crosshair. this messed me up while building nether portals.

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Connor, I think you are right. I remember seeing something on the MC bug tracker that talked about coordinate rounding. I would also like to add that this bug is an issue with the client, seeing as I could still reproduce its effects when playing on a java server that i was connecting to with my bedrock client via proxy.

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Affects 1.17.0.50 

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Affects 1.17.0.52 

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Affects 1.17.10.20. 

kmb600

affects 1.17.20.23

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I wonder if this bug can somehow be used to add a feature for addons to change perspective height...? Also, affects 1.17.10.

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Affects 1.17.40

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Affects 1.18.2

[Mod] OcelotOnesie

I can no longer reproduce this in 1.18.10.24 Beta.

Makzevu

I can't reproduce either. I tried all four combinations of +/- and x/z, and it no longer triggers.

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(Unassigned)

398033

Confirmed

Multiple

Android 11.0

1.18.0.23 Beta, 1.18.0.20 Beta, 1.17.30.20 Beta, 1.17.11 Hotfix, 1.17.20.22 Beta, ..., 1.16.210, 1.16.221 Hotfix, 1.17.0, 1.17.2 Hotfix, 1.18.2 Hotfix

1.18.10.27 Beta, 1.18.10

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