The 1.13 betas introduced some animation/positioning issues:
Your hand will be displayed in weird positions when you start gliding with an elytra (only when facing north or south);
Expected results:
The hand position/animations look exactly like it did before, which was at parity with Java.
Observed results:
Although Bedrock doesn't have to be exactly like Java, this is broken.
Linked issues
is duplicated by 6
Attachments
Comments 3
Fixed in 1.14.0.2.
wow i thought this was a feature because your hand is to your side when your flying and pointed out but okay.
Added the video for reference.