The 1.13 betas introduced some animation/positioning issues:
Your hand will be displayed in weird positions when you start gliding with an elytra (only when facing north or south);
Expected results:
The hand position/animations look exactly like it did before, which was at parity with Java.
Observed results:
Although Bedrock doesn't have to be exactly like Java, this is broken.
Linked issues
is duplicated by 6
1 more links
Added the video for reference.