The bug
If you use a riptide trident while gliding with an elytra you get the normal hitbox which is 1.8 blocks high after the riptide animation stops.
How to reproduce:
Have rainy weather (use this command: /weather rain)
Put on an elytra
take a riptide trident
use that trident and don't stop gliding during the riptide animation
After the animation stops try to fly against a ceiling by holding space or using a rocket
Then you notice that you stop flying up lower than you should.
What I observed: You have the 1.8 blocks high hitbox after the riptide animation stops.
What I expected: You still have the small hitbox after the riptide animation stops because you are gliding.
That seems to happen because the game doesn’t test if you do something where you hitbox should be 1 block after the animation stops, simelar to MCPE-54255 and MCPE-55864.
Related issues
Attachments
Comments



This issue relates to MCPE-54255 and MCPE-55864

This issue relates to MCPE-54255 and MCPE-55864

Affects 1.16.100.55 Beta

Affects 1.16.100.55 Beta

Affects 1.16.40

Affects 1.16.40

1.16.40 is already in the list.

1.16.40 is already in the list.

Affects 1.16.100.56 Beta.

Affects 1.16.100.56 Beta.

I cannot reproduce this in 1.16.200, this seems to be fixed. However MCPE-54255 and MCPE-55864 still work.

I cannot reproduce this in 1.16.200, this seems to be fixed. However MCPE-54255 and MCPE-55864 still work.