mojira.dev
MCPE-55913

Hostile mob spawning broken

Since this last update there have been a ton of bugs but this one is probably most dangerous.

I have a village I created, It is completely spawn-proof (torches are literally everywhere) and i'm getting hostile mobs (specifically creepers or zombies) spawning in the lit up areas. About 5minutes before typing this, I watched a creeper spawn on TOP of a torch.

Not only that, it seems they are spawning within the 25 radius where mobs aren't meant to spawn now. That torch mentioned above is like 10-15 blocks away. 

This is a kinda major issue when creepers spawn that close, run to you and blow up before you can actually do anything and then you have to repair all the damage.

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Comments

migrated

Thank god I'm not the only one with this issue.... 

Phone: Galaxy S9+

Version: Currently 1.14.0.6

Version since bug: 1.14.0.1

Ever since 1.14.0.1 this has been happening. I have an Island that I've completely made spawnproof, and it was working as such throughout all of the 1.13 beta. Hostile Mobs seem to ignore Most spawning conditions, including: Artificial Light level(torches, etc), Distance to player, and Type of block they spawn on. 

Something to note, this only seems to happen specifically during the night. Anytime during the day or rain, mobs will not spawn. So it seems that the daylight is still being respected. But not any kind of torch light. 

They also are spawning on leafs of trees(seems that they spawn on almost any transparent block). I get a bunch of Zombies and creepers dropping out of the sky because of this. 

And they Definitely aren't obeying the spawn radius rules. I had a creeper spawn 5 blocks from me in front of my face and promptly blow up. 

This doesn't seem to happpen in caves though. At least so far nothing has spawned in the caves Ive lit up. 

Though, when the caves are dark, it does seem like maybe some things are wrong? In a spawner farm, I noticed that mobs like spiders were spawning even though the only place for them to spawn was on moving water. Up until now Id never had this happen, though Im not sure if it was possible, it may have been.

I think that just about wraps up my observations... but please fix it, its made going out on my Safe island, kind of hell... with creepers and such everywhere they shouldnt be. 

migrated

Thank god I'm not the only one with this issue.... 

Phone: Galaxy S9+

Version: Currently 1.14.0.6

Version since bug: 1.14.0.1

Ever since 1.14.0.1 this has been happening. I have an Island that I've completely made spawnproof, and it was working as such throughout all of the 1.13 beta. Hostile Mobs seem to ignore Most spawning conditions, including: Artificial Light level(torches, etc), Distance to player, and Type of block they spawn on. 

Something to note, this only seems to happen specifically during the night. Anytime during the day or rain, mobs will not spawn. So it seems that the daylight is still being respected. But not any kind of torch light. 

They also are spawning on leafs of trees(seems that they spawn on almost any transparent block). I get a bunch of Zombies and creepers dropping out of the sky because of this. 

And they Definitely aren't obeying the spawn radius rules. I had a creeper spawn 5 blocks from me in front of my face and promptly blow up. 

This doesn't seem to happpen in caves though. At least so far nothing has spawned in the caves Ive lit up. 

Though, when the caves are dark, it does seem like maybe some things are wrong? In a spawner farm, I noticed that mobs like spiders were spawning even though the only place for them to spawn was on moving water. Up until now Id never had this happen, though Im not sure if it was possible, it may have been.

I think that just about wraps up my observations... but please fix it, its made going out on my Safe island, kind of hell... with creepers and such everywhere they shouldnt be. 

[Mojang] Mega_Spud (Jay)

Is this issue happening in a Realm, or in a local world?

[Mojang] Mega_Spud (Jay)

Is this issue happening in a Realm, or in a local world?

migrated

On my local worlds. Both in Survival and Creative

migrated

On my local worlds. Both in Survival and Creative

[Mojang] Mega_Spud (Jay)

Thank you for your report!
We're actually already tracking this issue at MCPE-49616, so we will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

[Mojang] Mega_Spud (Jay)

Thank you for your report!
We're actually already tracking this issue at MCPE-49616, so we will resolve and link this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature, to see if the issue has already been mentioned.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Rayth

(Unassigned)

Unconfirmed

Windows

Windows 10

1.13.0

Retrieved