mojira.dev

Rayth

Assigned

No issues.

Reported

MCPE-186728 Wither doesn't apply wither effect Duplicate MCPE-186301 Mouse moves out of game Duplicate MCPE-171565 No game audio at all Cannot Reproduce MCPE-152300 Skins unable to use Incomplete BDS-16707 Time still passes with no players connected Invalid MCPE-151773 Education Edition textures loading after global resources Cannot Reproduce MCPE-150835 Persistant loaded mobs disappeared Duplicate MCPE-135408 High Computer Resource Use Incomplete MCPE-126004 Using "count" in output on a custom furnace recipe doesn't work properly Fixed MCPE-121902 Villagers do not work during rain/thunder weather even if they and their workstations are sheltered from the rain Confirmed MCPE-106422 Villager Trading update for 1.16.100 wasn't included with BDS update. Incomplete MCPE-62234 Bee Nest stuck in chest/inventory/shulker Duplicate MCPE-55913 Hostile mob spawning broken Duplicate MCPE-55712 Villagers don't always link up to job blocks, or turn back to unemployed when job block is destroyed Duplicate

Comments

Regarding Prowls comments about entities clipping, I've been experiencing this since 1.20 in my iron farm design which has villagers side by side separated by trapdoors. One villager could clip to a specific side. Also on the same corners prowl mentioned.

@GoldenHelmet MCPE-186728 has videos attached where it affects local worlds and servers.

Also affects 1.21.40.22 preview

This isn't a bug. It's part of the mechanics.

The maximum distance the player can be from the village for iron golems to spawn can be calculated with this formula:

Horizontal = (8 * Simulation) + 32
Vertical = (8 * Simulation) + 12

Not all villagers need a workstation. 75% of the villagers must work to spawn a golem. If you have 20 villagers, 15 need to work.

The fact that iron farms function differently between the versions is already a parity difference. That's not going to change anytime soon.

Nevermind close this. restarting my pc fixed it.

@Psyionysus it's a bug/glitch that players were abusing. It's not a feature. And sand is renewable, just not reliably.

Confirmed.

Steps to reproduce:
1. Place a hopper
2. Put a detector rail on top
3. Place a hopper minecart or chest minecart on top of detector rail
4. Put items inside minecart

Expected Result: 

  • Items will empty the minecart into the hopper and travel on

Actual Result:

  • Items stay inside the minecart

The latest version is 1.21.20 not 1.21.2. He's obviously on that version

press F1 or press Escape > settings > video > show hud

as a note this is also affecting 1.20.13 BDS

After doing a ton of testing to work out why one of our servers had a completely empty allowlist, it appears if the server shuts down and starts up, any users in the allowlist.json file who do not have an XUID are completely ignored when the allowlist is loaded into the server, and then when any change is made (via the allowlist add/remove command) it removes those users from the allowlist. Prior to this, all we had to do was "allowlist add Name" and then they'd join and it would populate that XUID, and remember them even if they joined or not. I suspect this is also the issue occuring in BDS-18545

Edit: as a Note I actually tested this on a brand new server, not an established one. So the number of users in the allowlist has 0 impact.

Nevermind, restarting my PC solved this issue. Still weird it happened.

Crawling is an experimental toggle per-world.

I'm curious,

 

Why are you running the server on a VM on the Same PC you're attempting to play with??? Why run it on a virtual linux machine at all rather than just using the Windows BDS Software?

I just ran the bedrock_server exe file and it told me it was running 1.19.20. Easiest way to verify version

This has nothing to do with java edition. He's asking if you are creating the world for a bedrock SERVER or just can't create the world in general? You've reported this as a bedrock server bug