mojira.dev
MCPE-135408

High Computer Resource Use

Since 1.16 I've noticed minecraft using tons of computer resources. This just gets worse with every update. I've attached screenshot of my task manager when I load a brand new survival world.

Any semi-developed world drops frames to the point that the game is unplayable (7-10fps)

In comparison, I play League of Legends and Valorant which I would expect to be more resource heavy than Minecraft and it runs perfectly fine.

I've also spoke to many players who are also encountering this huge resource use which leads me to believe that there is a leak somewhere in the minecraft code.

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After Caves and Cliffs part one updated, Minecraft has crashed my PC from taking too many resources as well.

GoldenHelmet

Rayth: from the screenshot it looks like something other than Minecraft is using half of your CPU power. Also your RAM is 86% used but Minecraft is using less than 1 GB. The stated minimum system requirement for RAM is 4 GB. Does you computer meet the minimum specs listed here: https://help.minecraft.net/hc/en-us/articles/360045863292-What-are-the-Device-Requirements-to-run-Minecraft-#h_01FAK531QM1ZF8HY0RAW7NQHJJ ?

Rayth

I have 8GB ram on this PC. It's not so much the Ram i'm worried about (although MC is still using more than any other game) as much as GPU usage, but here are % value screenshots. I did one from the Menu and one from in world. I only really started running into these issues once we changed to render dragon and at that stage I had to drop from 24 render distance to 16 to play, and now even dropping to 8 render distance isn't working enough for me. My specs don't quite meet the "recommended" for all the stuff, but they are way above the minimum. 

 

(screenshots added to report)

Rayth

So with regard to my comment above about render dragon, I loaded up 1.16.100 (pre render dragon) to see how it performed. By default my game loads at 24 render distance, and on this version it was perfectly smooth. You can see the comparisons in the menus and in-game. 

 

I then loaded 1.16.200 when render dragon got introduced, and instantly the difference kicked in. Laggy response to controls in game, massive GPU usage, lower frame rate. Granted 1.16.200 wasn't as bad as 1.17.10 is now for me, as I could play at a render distance of 16 perfectly fine without too much frame loss (maybe dropped to 20 at times), compared to now being at 10, maybe 15 if i'm lucky, however even at 16 render distance (and even 8 which i checked), the GPU was at max usage. The screenshot for 1.16.200 in-game was taken at a render distance of 8 chunks.

GoldenHelmet

Does updating your video card drivers from the manufacturer and/or disabling vsync (in options.txt) improve performance?

Rayth

Nope. First thing I did was make sure my drivers were up to date, and I disabled vsync when we originally moved to render dragon and first encountered issues.

v-baslod

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?

This ticket will automatically reopen when you reply.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

[Mojang] Mega_Spud (Jay)

Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.

Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki

Rayth

(Unassigned)

Unconfirmed

Windows

Windows 10

1.17.10

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