I was in my survival world in the end and when I went back to the overworld a few seconds later the game freezed and crashed. When I restarted minecraft and entered the world I was in the end again because the game did not save but when I went back to the overworld the game crashed! It happened every time I did this! Then I went back to the overworld and I left the world immediately and then I tryed to enter the world but the game crashed before I Was in the world! Now I am not able to play the world because the game crashes if I try to enter the world!
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I found another way. I turned down the render distance as small as possible (6 chunks) and then I entered the world and it worked fine but when I turned up the render distance the game crashed. When I walked to the world spawn point with low render distance the game crashed. But when I walked away from the world spawn point and then turned up the render distance the game did not crash. So it looks like the game crashes if the chunk in that the world spawn point is, is loaded.
But it feels bad to play with a low render distance.
Now I no longer have this issue. I can load the chunks at the world spawn point without any issue.
That's weird.
Confirmed for 1.13.1. This came up for me when I had a education edition experimental gameplay world with ticking areas and commandblocks and I switched wifi network
Thank you for your report!
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This is not about you doin certain actions, this is a timed crash bug that has been in the game since 1.13 and has yet to be fixed on many devices. I am experiencing the exact same problem of the game crashing within a minute of being open. But I have found a temporary solution, connect to a WiFi connection to make the game not crash as it is working for me on 2 devices. If the problem persists please respond for other fix options! Good luck👍🏻