mojira.dev

Pig2Creeper

Assigned

No issues.

Reported

MCPE-160938 Ghast fireballs can go through portals Fixed MCPE-160937 Sometimes there are holes in the rendering of chunks Incomplete MCPE-160936 Villages make artificial islands with blocks other than grass Confirmed MCPE-146069 Volume target selectors do not work in command blocks Works As Intended MCPE-84481 Touch controls don't work Incomplete MC-187608 crash when changing settings Duplicate MCPE-65807 Game can lag, no frames for mins but won't properly crash Incomplete MCPE-48355 Stone burnes Cannot Reproduce MC-147077 Menu buttons stay blue Duplicate MC-146403 In distance, blocks are colored and have weird patterns Awaiting Response MC-144971 Crash:Exception in server tick loop Duplicate MC-143953 unable to load modals Awaiting Response MC-143314 Dieing activates x-ray glitch Awaiting Response MC-143137 many stone recipes is broken in crafting table Duplicate MC-141683 bookshelf to enchantment tables don't start right away Cannot Reproduce MC-141679 Issues with sneaking on ladder Awaiting Response MC-138180 it says "waiting for chunks" in the debug for a long time Duplicate

Comments

The expected results are destroying the portal

Happened to my sister too.

Potential Workaround:

Open mouse settings and change "choose how many lines to scroll" to 1.

It seems Minecraft bedrock is not using your GPU to render at all, not even an integrated one. It is instead using your CPU.

that could have been player placed by another player if you have a multiplayer world.

What platform is this on? Please change the setting in the bug report details if it is just 1 you have tested it on. If it is multiple, list it in the description of the bug report.

How does your world have 200 tick speed? is it random tick speed?

The command you put in is wrong. you put in ~5 ~5 ~5 ~5 ~5 ~5 which means from +5 blocks from current location in x y and z to +5 blocks from current location in x y and z.

Try /Fill ~-5 ~-5 ~-5 ~5 ~5 ~5 air 0 replace bed.

Crashes are automatically reported. If you want to, you can upload your world. I recommend you do it in a private bug report so your world can stay private.

Try these steps:

1:Press the windows key to open the start menu

2.Open settings

3.Press System

4.Make Shure you are on the display settings page.

5.Go down to "Graphics Settings" and click it.

6.Under "Choose an app to set preference", choose Microsoft Store App

7.Press "Select an app" and find and choose Minecraft

8.Press Add

9.Find Minecraft on the list below and click it, then options.

10. Choose "High Performance" and press save.

See if that works. If it does not, please do the following:

1. Open Minecraft and go into a world

2. Open task manager by pressing Ctl+Shift+Esc.

3. Press "more details" in the lower left corner. If it says "Fewer Details", skip this step.

4.Take a screenshot of task manager. It must include the Minecraft row, and the "GPU" and "GPU engine" columns. 

5.Go to the "Performance" tab. Take a screenshot of that screen to.

6.Upload the screenshots to this bug report.

You can take a screenshot with Snipping Tool. Make Shure you dont overwrite your 1st screenshot when you take your 2nd.

Please change your language from Russian first.

@Yuriy if it uses your integrated graphics, it will not show it under CPU. It will show the usage under a GPU listing in task manager.

There is a bug where things dont convert to the new Hight limit properly and everything goes up 64 blocks. You are not supposed to use experiments in your main worlds because of bugs like these.

Not having internet can make marketplace issues happen.

Please edit your comment instead of making 2.

Try doing it in third person.

Try to wait longer. Does it say [playername] joined the game before your friend cancels joining the world?

On a help center page for error codes, it says:

Ghast:

Conflicting credentials cache.

  • On Windows and Xbox, try signing out of Xbox Live, and back in again.

  • On Switch, try the "Clear Account Credentials" button in Settings->Profile.

Are you on a beta? what experiments are on in settings?