mojira.dev
MCPE-140674

Game runs on D3D12 instead of D3D12+, preventing RTX from being enabled

A few months ago all RTX features were working fine for me, but now in 1.17.30.24 it says my device isn't supported.

This seems to occur because the game doesn't use the GPU while running.

GPU: RTX 2080, driver version 471.96 Released 8/31/21 (upd. now it's 497.09 Released 12/01/21)

dxdiag attached.

 

Linked issues

MCPE-127134 Ray Tracing Resolved MCPE-128775 Ray Tracing (2) Resolved MCPE-137526 Can not Download RTX Pack (ASUS TUF FX505DV Laptop) Resolved MCPE-140546 Can't turn on Ray Tracing or Upscaling Resolved MCPE-141999 Can't enable RTX with RTX 3060 GPU Resolved

Attachments

Comments 34

Just to avoid extra unnecessary wait: I am aware that my windows version is old. However, I would like to avoid updating it.

If the windows version is causing this, is there a way to fix it without updating? As I've said, all the features were working just fine not long ago. I've tried going back to the non-beta release (I believe it's 1.17.11 Hotfix), and there is no such issue there.

If updating is absolutely necessary, I would like to know the specific reason for that. If not, what else can I try? I've reinstalled the drivers, I've reinstalled Minecraft, restarted the PC, none of that helps.

Thanks!

I got a little thrown off by the reply, since it's now "reopened" am I to assume it's not working as intended?
If it is and I will have to update, I would still like to know the reason for it, if possible. Why is it suddenly locked to only being supported in the newer Windows versions, was there some change in the beta updates that makes RTX features not work on older windows versions? I don't understand the statement "You need the newest version of Windows for the game to work properly", it's quite vague. My game pretty much already works properly, and ray tracing does too (on older versions) so it's not very obvious to me why it's locked in the new beta.

[Mod] EVGENSYPERPRO

Your report was closed and the solution was "Works As Intended", but now the report is reopened, confirmed and sent to the developers.
Your report is currently fully open, and the "REOPENED" status indicates that the report was once closed. 🙂

Carlos Carrasco

 
Hello everyone,

I've had similar problems to this.

Yesterday i bought minecraft for windows 10 on the microsoft store to test the RTX. After installing it, I tried to download the RTX maps but it says that I do not have the required hardware for it, it does not allow me to enable ray tracing in the settings either. I don't know why this happens, since these are my system specs:

  • RTX 3060

  • Ryzen 5 2600

  • 16 GB of RAM

  • Running windows 10 version 1909

I already updated my GPU drivers, reinstalled minecraft and also tried using DDU and reinstalling the latest drivers, what else can I try?

Just adding my +1. RTX 3090; AMD Ryzen Threadripper PRO 3975WX; Windows 10 Version 10.0.18363 Build 18363 fully up to date. Nvidia Game Ready Driver 472.12 (latest). Bedrock. 1.17.30

So RTX was working fine, for weeks. I've opened the game today and RTX is not enabled and can't be enabled. I hadn't changed anything. I can't re-enable it. RTX texture packs have a warning on them saying my device does not support RTX. I then updated nvidia driver to the one above. Did not make any difference. GeForce Experience 'sees' Minecraft, and will 'optimise' settings including having RTX on, but this has no effect in game. Tried uninstalling and reinstalling from MS Store - problem remains the same. I have now downgraded to 1.17.11, and RTX works again as expected - I can download e.g. the nvidia Hilltop Lifestyle demo and it all works fine.

It really looks like this has been broken on your end somewhere between 1.17.11 and 1.17.30

24 more comments
Dr.Awesome4333

On Windows 11 I have both the main release and the preview. The main release runs on my dedicated graphics card just fine (allowing rtx), but the preview uses the integrated GPU. (1.20.31, 1.20.40.23). I tried copying the options file from main to the preview, but that didn't change anything.

Edit: This was resolved by setting the preview to use the dedicated Graphics card manually in windows settings.

still an issue in 1.20.70.24

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[Mod] OcelotOnesie

@unknown: In the second screenshot, I can see that the game is running on your integrated graphics card. Please make sure that you have set the game to run on your dedicated graphics card:

  1. Close Minecraft Preview.

  2. Launch the Windows Settings app.

  3. Browse to System > Display > (scroll down) > Graphics.

  4. Click the Minecraft Preview app in the list and press Options.

  5. Choose "High performance" and press "Save".

  6. Reopen Minecraft Preview and try to re-enable ray tracing.

If the Minecraft Preview app doesn't show up in the list, you will need to add it to the list yourself. Click the drop-down menu under "Custom options for apps", choose "Microsoft Store app", and then click on "Browse".

Ah, that worked. Thanks, OcelotOnesie!

Is this still an issue as of 1.21.43?

This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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Yuriy

(Unassigned)

607494

Confirmed

Windows

windows 10 ver 1909

1.19.0.24 Beta, 1.18.30.22 Beta, 1.18.20.27 Beta, 1.18.20.25 Beta, 1.18.20.23 Beta, ..., 1.18.10, 1.18.30.20 Beta, 1.18.30.32 Beta, 1.19.20, 1.19.30

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