Updated description by @unknown
Steps to reproduce
Place 2 solid blocks, one diagonally up from the other.
Place a boat on the lower block while pointing the crosshair within about 1/4 block width of the edge nearest the upper block.
Expected result
The boat rests on the lower block.
Actual result
The boat falls through the lower block.
[media]
Original summary
Boats can be placed inside blocks
Original description
Hey Mojang,
There is a boat glitch that lets you place boats inside blocks. When you place it next to a cactus the boat will go into the block that is under it. The video shows what I mean. And the boats can be placed two times when you click only once and the video shows that to.
Please fix it!
Thank you!
Edit: I couldn't put the vid on... but you have to place the boat 2 pixels away from the cactus.
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This also affects boats placed in water next to the side of a full block. In this case, the boat floats to the height of the water but it is still underneath the block to the side of the space above the water. It falls down if you nudge it off of the water further into the full blocks.
[media]

This also affects boats placed in water next to the side of a full block. In this case, the boat floats to the height of the water but it is still underneath the block to the side of the space above the water. It falls down if you nudge it off of the water further into the full blocks.
[media]

In certain situations the boat will glitch horizontally through the upper block rather than falling through the lower one. See MCPE-47737.

In certain situations the boat will glitch horizontally through the upper block rather than falling through the lower one. See MCPE-47737.

I can no longer reproduce this in 1.16.1, so I think it is fixed. However, in situations where I used to get this bug I am getting MCPE-47737 instead.

I can no longer reproduce this in 1.16.1, so I think it is fixed. However, in situations where I used to get this bug I am getting MCPE-47737 instead.
I'm not being able to reproduce this in the current version either.
I'm not being able to reproduce this in the current version either.