post 1.14.41 hotfix my world has endured numerous crashes. Common suspects include in order or severity: nether portals, players joining the world, using containers, loading chunks while flying.
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Usually (in order of probable cause) when a player joins, or a player traverses quickly with an elytra or uses a nether portal the game kicks me the host with “exited due to corruption try restarting the world or going back to an old save” and upon returning usually some chunks are reset or generated differently as if they are loaded for the first time. In short, player does something resource intensive, world crashes, return to reverted chunks
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This has been addressed adequately, thank you for looking into it, the crashes went from 2-6 a session to once a week or less. P.s Beetroot still makes the block place sound instead of the planting sound 🙂
Can you describe in more detail what you are experiencing? What is the picture supposed to show?