mojira.dev
MCPE-75034

Target blocks - redstone input/parity not working

In the new Java snapshot, red stone directs/ points into a target block and powers the block.

In Bedrock Beta the red stone directs/ points into the target block, but DOES NOT power the block.

So in Bedrock, this is one of the few blocks that can redirect red stone but it doesn't do anything.

Linked issues

BDS-9568 Target Block is transparent on MCPE BDS-7751 Target block not behaving as a solid block MCPE-75981 Target block conducting redstone incorrectly MCPE-79354 I can't send a redstone signal through the target block. MCPE-80162 redstone features not working MCPE-85449 Target blocks are not solid and can’t power components MCPE-86052 Target Block redirects redstone signal improperly MCPE-88446 Target block functionality MCPE-88649 Target block redirecting redstone MCPE-89625 Target block didnt route redstone signal from redstone wire MCPE-93338 Target blocks dont allow redstone to flow through them MCPE-96454 target blocks dont work as they should MCPE-97931 Target block doesn't conduct redstone MCPE-99637 Target block does not transmit Redstone signal MCPE-102784 TARGER BLOCKS ARENT SOLID BLOCKS MCPE-103958 Target Block is transparent in MCPE MCPE-107314 Target block does not invert redstone torches when powered by redstone. MCPE-113468 Target blocks can't activate pistons, etc

Attachments

Comments

migrated

this is because redstone act different between versions and it is not a bug

migrated

The Wiki states:

"When used as part of a redstone circuit, target block has the unique property of being a opaque block that is not a mechanism component but still can redirect nearby redstone dust."

If this is an opaque block, the is Java wrong?

Edit - I thought all new features were going to be the same across both platforms?

migrated

I noticed that bug too, from my very littel testing Im assuming that the target block is just classed as transparant or non solide block, which maybe isnt as it shuolde be. but I dont sure if parity issues shoulde be classed as a bug, agine Im honestly not 100% sure about that cause of cours Im not a dev or something like that.... I guess we will wait and see

Btw the ability to redirect redstone is actually not any type of new mechnich as in java. Because in bedrock pistons can redirect redstone and power something like a redstone tourch at the other side of the piston

migrated

So in one car your accelerator is your accelerator and in the other your accelerator is your accelerator but ONLY if some other criteria is met - ffs having to remember separate mechanics for the same damn game is a mind f***. And yes I voted for this issue. Doesn't help that one wiki says the  target blocks are transparent and the other contradicts this (fandom and gamepedia)... 

migrated

Parity issues since 1.14 can now be tracked on the bug tracker. This is a bug. Also the wiki doesn't show intended mechanics. It merely states what happens (and is often incorrect).

migrated

Yeah I was pissed when I loaded up the update and it didn’t work

migrated

I was upset as well, as I just got my phone fixed 2 days after the update dropped. I will be adding my vote to this issue.

migrated

I hope it gets fixed soon. This feature is one of the main reasons I liked the new update. 

migrated

I've run into this issue too and was very disappointed because I had planned to use it to save on pistons in a machine or two. I really hope it gets fixed because it's a really interesting mechanic.

migrated

77Tigers, If I wanted a block that redirects red stone without being powered, I would use a lectern.

silentwisperer

can confirm for 1.16.1. Target blocks don't conduct redstone power.

Eggfur

Parity issues can be raised as bugs.

 

Interestingly, the ability of the target block to conduct redstone power was introduced to Java on the back of a bug report, even though there was no indication that the developers intended this. The "bug" was voted for 6 times and introduced as a new feature 2  months later: MC-173198. This bug currently has 66 votes...

migrated

Affects 1.16.20.54 Beta

migrated

Will this be fixed for 1.16.2?

migrated

Please see https://youtu.be/I_5LQJHrJeU for why this change is so important. I have a giant potion brewer machine that I could make about 20% smaller if target blocks worked like they do on Java. 

migrated

I also have a lot of machines that are waiting to be slimmed down with this new block. I really hope it's fixed soon. 

migrated

still affects 1.16.100.51

migrated

Confirmed on 1.16.20 (iOS). Target blocks do redirect redstone dust, but they behave like glass in any other aspects (aside from reacting to thrown entities of course):

  • They can't be strongly powered, i.e. a powered repeater pointing to a target block can not power redstone dust adjacent to the target block.

  • They can't be weakly powered, i.e. a powered redstone dust pointing to a target block can not activate a repeater which is supposed to read the power of the target block.

  • They can't have an activation power, i.e. you can not turn on a redstone lamp placed next to a target block by giving the target block a redstone signal.

In Java, on the other hand, target blocks behave as solid opaque blocks like cobblestones.

migrated

dammit out of everything that could go wrong of course its this. i tested the entire rest of my system to rework it for bedrock, and after building it it wont actually power the pistons. im stupid for only testing the redstone and not the whole device, but the target block being transparent is more stupid

Still being a nuisance in win 10 version 1.16.20

migrated

In the picture with a lever connected to Redstone connected to a target block connected to piston that says bedrock, can you tell me the name of the resource pack that is on?

migrated

This isn’t a glitch. Bedrock and Java red stone are just way different.

migrated

This is a bug, because parity issues that were introduced in the buzzy bees update or later are valid on the bug tracker, this parity issue was introduced in the nether update. See https://www.reddit.com/r/Mojira/comments/g9rjfh/from_now_on_well_accept_bug_reports_about_certain/.

migrated

Dear mojang,
There are few other things that should be in a target block

1. A comparator should need to get signal strength of the Redstone dust beside of the target block and check nbt blocks and out put a Redstone signal...

2. Target block should allow Redstone dust through it even tho it will be a solid block(this could be a feature if you devs will)

And thanks for reading this...

migrated

It's called Faithful and it's from the Minecraft Bedrock Marketplace 🙂

migrated

I don't understand how this is still a bug. I spent hours and hours last night debugging a large contraption I had previously made in a java world, not thinking in a million years that the target block's basic redstone power-up purpose would not work. HOW does this not work? Based on the wiki it looks like the solidness is a single property of this block that needs to change. PLEASE change this so that it works. It can't be that hard. I doubt I'm playing again until this works because this was such a poor experience for me.

migrated

Affects 1.16.100.57

migrated

Affects 1.16.100.58 Beta.

migrated

Does anyone know how long the average bug takes to fix? It's been 4 months and we haven't heard anything. I personally need this bug to be fixed to finish my redstone machine. 

migrated

You just have to be patient with these things. The devs will get around it eventually. Try working around the bug for now, I know that it might not be as compact or efficient as you want it, but it might lead to discovering new things 🙂

kmb600

affects 1.17.0.52

migrated

Affects 1.16.50 on ios

migrated

Unfortunatly since bedrock has a p/c tick system, there are no producers that are solid. I think this is to do with somewhere in the code. I highly doubt targets will be solid in bedrock in the future because if the devs could do it, they would code it in.

kmb600

affects 1.17.0

migrated

Affects 1.16.200.56 Beta

migrated

Effects 1.16.201 also

migrated

For now you could use a piston with a unmovable block in front of it to get similar (but not the same) behaviour without the noise of the piston

[media]
migrated

Frankly, it's a shame he hasn't fixed this problem yet... I wonder if they will ever do so. On Java Edition this problem was fixed in 20w18a by the way.  

migrated

Targets not redirecting redstone and being a conductible block isn't the end of the world, soft inversion is almost just as good.

There are several workarounds to not having your redstone dust not redirect onto a block, and honestly, most contraptions don't need it. A redstone contraption will be able to survive without this mechanic just fine; it's not as game-breaking as something like chunk borders breaking redstone contraptions completely. If you want to port over a java redstone contraption, it is best to re-create it in bedrock but with entirely new wiring. I'm not saying that this is fair, but this is how it is and will always be.

Plus I would argue that target blocks are one of the most useful block in the game, in a redstone perspective as a compactor for piston doors etc.

migrated

This is a comment section for providing information. NOT whether you think this bug needs fixed or not. People receive email notifications on comments on bugs they follow. Stop spamming us.

migrated

Fixing the bug would also stop the spamming but they're not doing that. It's been a year now. I don't mind the spamming as it raises more awareness to the issue. The fact that people are still commenting means people care about this issue. (me included)

migrated

Please be aware that spamming the chat doesn't help anybody - it makes it more difficult for moderators to find useful and relevant information, and the only people it notifies are ones already aware of the bug. * *People do not follow the issue to be notified of peoples' thoughts and opinions of the bug. They follow it to receive updates on the bug and to be notified when it is patched/fixed.

I know it can be frustrating at times when full parity is not present, but that is simply the nature of game development - especially on such a large scale as Minecraft across multiple platforms. Please be patient. If you wish to raise awareness about the bug, reach out on social media and get people to upvote/follow this issue - this will have a more organized and positive impact in helping the issue be resolved.

Please reserve the chat for relevant, useful information so that the moderators can more easily find the problem and create solutions/fixes. I am aware of the hypocrisy of this comment, and sorry to those who voice similar sentiments to mine, but I feel it needs to be said that the chat remains a tool for people to contribute helpful information for resolving bugs and other issues, not a forum for people to make complaints. Please reserve discussion for Twitter, YouTube, Reddit, etc.

migrated

I was hoping it would be fixed in the 1.16.220 update that just happened... apparently not.

I agree the target block is basically useless for redstone without this fix.

migrated

Affects 1.17.0.50
Affects 1.16.221

migrated

In Java Edition, redstone directs/points into a target block and powers the block.

In Bedrock Edition, redstone directs/points into the target block, but does not power the block.

So in Bedrock, this is one of the few blocks that can redirect redstone but doesn't do anything.

Steps to Reproduce:

  1. Open 

[media]
  1. Flick the lever

Observed Results:
Target block does not power the block

Expected Results:
Target block powers the block

migrated

Affects 1.17.2

migrated

(Unassigned)

352884

Confirmed

Multiple

vanilla-parity

1.17.0.50 Beta, 1.16.220, 1.16.100.58 Beta, 1.16.100.51 Beta, 1.16.100.50 Beta, ..., 1.16.21, 1.16.20, 1.16.40 Hotfix, 1.16.100, 1.16.201 Hotfix

1.17.20.20 Beta, 1.17.30

Retrieved