How Ice formation works:
According to Minecraft.gamepedia.com in the section talking about "ice" (and in my experience with the formation of ice in minecraft), water source blocks are only supposed to turn to ice when it is exposed to the sky, the light level next to it is below 13, And there has to be at least one block next to it that isnt a water source block (though gamepedia just says water). Due to this, water is supposed to freeze from outter area of a pool of water in a cold biome, to the inner area
Do note: Both the "Ice" section and "Water" section of the Minecraft Wiki both talk about ice. The difference is that the water section just doesnt go into depth about ice.
Problem:
Water seems to completely ignore the "no horizontal water source block" rule (One block that is horizontally next to a water source block, must not be a water source block in order to naturally freeze a water source block), and now just freezes anywhere. I was standing at the edge of a 50 x 50 pool, and noticed that the first water source block to freeze was directly in the CENTER of my pool! Followed by a bunch of random water sorce blocks freezing just everywhere in my pool.
How I figured it was a bug**:
The pool that i was just talking about, is in my minecraft world and is exposed to sky light. It has remaimed in the form of water over the past year because i put a solid block over the outter most water source blocks of the pool so that they wouldnt freeze because of the lowered light level. Without those blocks freezing, the rest of the water sorce blocks couldnt freeze because every water source block would have nothing but water surrounding it.
All of my farms have been destroyed due to this issue 😞
Comments 8
@[Helper]GoldenHelmet Wait im confused, i do not wish to request a feature, i wanted report that the water freezing is not doing it in the way that Minecraft wiki says its supposed to.
Minecraft wiki tells you when something is java or bedrock, but in there it doesnt say either or for the way ice forms, which typically means its supposed to work across all editions
It reads
"Snowy biomesEdit
See also: Ice farming
Water source blocks in a snowy biome eventually freeze into ice if exposed to the sky from directly above, the light level immediately adjacent to the water block on all sides is less than 13, and there is at least one horizontally adjacent non-water block. This can happen at any time of day, and in any weather condition. If the highest adjacent light level is 12, an ice block alternately melts and re-freezes when it receives a block tick.
Water also freezes into ice in cold biomes, as long as the altitude is high enough for snowfall."
The wiki is not an official source for how the developers intend the game to work. It's just a resource created by the community. And, unfortunately, there is a lot of content on the wiki that is Java-specific that is not marked as such. There's also content that is outdated and just plain wrong. When you find a section that's incomplete like this, feel free to edit the wiki yourself.
If you're aware of an official statement from Mojang, such as a changelog, article, or tweet, that says how freezing is supposed to work, share it here and we can have the report reopened.
I'll add, too, that I'm sorry to hear your farm design was broken by the change to Bedrock Edition. And a tip: you might be able to salvage some of the design by turning some of the water blocks into waterlogged blocks, by placing signs, buttons, seagrass, etc. in them. Waterlogged blocks won't freeze.
This is actually changed in the 1.16.0.61 beta, according to the changelog:
Parity: Water now freezes from the edges, matching the Java Edition
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