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MCPE-76478

Star Wars Classic Skin Pack issues

Animations for the arms of Yoda and Ewoks do not work except for walking. When eating an item, arm does not show, empty hand, arm does not show, in 3rd person, arm does not move when mining or eating or placing blocks.

If you equip an Emote, model fails to load on older versions of separate platform.
Ex.. Android Beta 1.16.0.60, Emote (Yoda Bob, Ewok Bob, R2D2 Bob (no waves)… when wave Emote set, however when signing into PS4 (7.05 OS) on Minecraft version 7.02 (1.14.60) the skin fails to load until you disabled or remove waving Emote on the Beta Version (Android) first due to PS4 linking accounts on Xbox Minecraft versions.

This becomes disruptive when playing multiple platforms on different versions when Beta is not available on certain platforms (Beta not available on PS4 Bedrock, but accounts are linked on Xbox Live and Android version is Beta).

Classic Star Wars Skin Pack needs to be updated for latest versions to include arm movements on all characters, and to include emotes on all skin models, and to be cross platform compliant if running/using on different update versions. I paid money for this pack and expect it to work just like the default in-game models.

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I am also having this problem (Ps4). The head does not move with the camera and the legs do not move when walking. The crouch position is bugged as well, making the model just lean forwards and stare at the ground. Armour no longer shows on model either.

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These photos are in response to my first comment. This is how the old model acts when crouching, looking at the camera and wearing armour.

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*UPDATE*

Skins can now equip armour to fit. However the character head does not move with the helmet. The helmet and legs can move independent from the body causing an overlap with armour and skin

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UPDATE

As of version 2.29 (PlayStation) the small skins heads now turn to face where you are looking.

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Armour also now covers body correctly.

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The legs still do not move independently from the torso.

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Elements of this issue still exist in the latest update on ps5/4 - caves and cliff part 2. The legs still don't move independently from the body (No animation) however armour does animate causing a very odd visual glitch. The Mesh of the character does not seem to want to animate with the armour leaving it static while the character walks but the armour flies around as if it was doing the walk animation.

Please confirm if this is still an issue for you?

This is still an issue. No changes have been made since September 2021.

Thank you for your report!

However, this issue has been temporarily closed as Awaiting Response.

Could you please let us know if this issue persists after the latest update? If so, please include the following information to help us understand your problem:

  • Steps to Reproduce: (Explain what needs to be done for the issue to happen)

  • Observed Results: (Briefly describe what happens)

  • Expected Results: (Briefly describe what should happen)


Please also attach any needed commands, add-ons/behavior packs, data packs, resource packs, screenshots, videos, or worlds needed to help reproduce this issue.

This ticket will automatically reopen when you reply.

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Bryttany Nikole Messina

(Unassigned)

374306

Community Consensus

Android

Android 9 Pie

1.16.0.60 Beta, 1.16.40 Hotfix

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