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MCPE-79300

Y position saving glitch

When Y position over 266,save as 266

  1. Summon some chicken

  2. /execute @e[type=chicken] ~~~ tp ~1000

  3. reload world

  4. chickens are Y 266

Linked issues

Comments 3

From looking at the save data in MCCToolchest, the mob's position >1000 is saved on world exit. It must be converted to 266 when you reload. For me it looked like it was loading at about 260 rather than 266. It is clearly a few blocks higher than the build limit of 255.

That said, I'm not sure this can be considered a bug because I doubt the game is designed to have defined behavior higher than the build limit.

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Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.

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Kondo touma

(Unassigned)

511763

Confirmed

Multiple

1.16.230.56 Beta, 1.16.220, 1.14.60 Hotfix, 1.16.20

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