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MCPE-85910

Crouch and Fire Animation Speed Tied to Framerate

The first person animation for crouching and fire burning are sped up or slowed down by the game's framerate. A high end PC with VSync off will have strange animations, while they play slowly on a slow PC. I have attached clips of fire and crouching at 30 and uncapped framerates.

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Thank you for your report!
We're actually already tracking this issue at MCPE-59122, so we will resolve and link this ticket as a duplicate.

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Hana

(Unassigned)

Unconfirmed

Windows

Windows 10 Pro 2004

1.16.0

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