Game runs fine on ARM64, but when I try to log into my Microsoft account, it crashes. Afterwards, the game crashes on launch until I manually reset from Windows Settings. Once it's been reset, the game works again - I can start a new local world and everything seems to work as it should, but once I try to connect again it crashes and then crashes on launch again.
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This is the first issue report I can find about this issue, which I am also experiencing on Android with 1.16.40. Enrolling in the Beta program in Google Play and upgrading to 1.16.100.55 appears to have fixed the issue for me.
Other (newer) issues that appear to be filed about the same bug:
Thank you for your report!
We're tracking this issue in MCPE-63540, so this ticket is being resolved and linked as a duplicate.
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Issue still occurs on 1.16.40. Is there any way I can run the 32 bit Intel version instead of ARM?