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Reported

MCPE-219156 Controller Analog Input Error Unconfirmed MC-160636 Game crashes when slime spawners generated Duplicate MC-136092 Drowneds summoned by commands don't attack Duplicate MCPE-36354 Functioning clock and compass in recipe book Fixed WEB-1085 Typos on 1.13 changelog Fixed MCPE-35526 you lose armor when you die Duplicate MCPE-35497 books not stacking Fixed MC-133326 Weird lighting while mining Duplicate MC-133324 The Case of the Disappearing Torches Duplicate MC-80398 I've the drivers updates and the ''JVM arguments'' corrects but the game crashes! If you can help me contact me at my e-mail. Invalid MC-63753 Rendering Glitchiness Duplicate

Comments

One more detail: I have the same version on my android tablet and using the exact same controller … does not seem to have the same issue (at least I wasn’t able to reproduce it on the tablet)

Still affects 1.7.0.2

But as "Rails are once again broken by flowing water", you have to use repeater, comparator or cocoa

Yes it does. But aren't they supposed to attack any time of day?

/summon drowned -30 20 130
Forgot to mention- only through command blocks. Worked fine with chat, and with a zombie.

You have to quote the name of the block, like this:

{"minecraft:can_destroy":{"blocks":["diamond_block"]}}

It was the same in earlier versions, it just didn't show the bubbles, but you started taking damage after a while. Tested in 1.2.10.

Use a potion of water breathing if you don't want to drown.

For those not speaking czech, the error message says that storage is full.

And cocoa too (see also MCPE-36335).

Also happens when rails are replaced by redstone repeater or comparator.

Reliable steps to reproduce:

  1. Place a rail on the ground

  2. Put water 6 blocks away

  3. Wait for the water to stop flowing

  4. Remove the water

[media][media]

And the leftover water cannot be removed by empty bucket, nor can you fill it with normal water using water bucket.

Sometimes, the water is also in a block without rail. In that case a water bucket works on it.

When you mine the rail, the water remains.

You can create such water artificially by /setblock ~ ~ ~ water 7

The water disappears on block update.

Also affects 1.6.0.6

 

I think screenshots would help.

I tried it myself (in 1.6.0.6) and it worked normally. Does it happen again when you try it in a new world?

I'm sorry but this is not a bug. Bedrock edition currently doesn't support changing NBT tags.

The fifth parameter for the /give command is not NBT, it's JSON. As such, property names must be quoted (that's why you get "Missing '}' or object member name"). And the only supported components are "minecraft:can_destroy" and "minecraft:can_place_on" (so no lvl1090 enchantments without using third party tools).

Correct usage:

/give @s diamond_pickaxe 1 0 {"minecraft:can_destroy":{"blocks":["cobblestone"]}}

This is actually not quite a bug

I'm well aware of this. However, it has been already reported for Java (many times!). I think if they decide to "fix" it there, it should be also fixed in bedrock.

Just do not spread this ninja localization technique.

I don't understand this, didn't you mean location?

PS I actually have version 1.6.0.6 (as you can see in the screenshots) but Jira didn't let me put that into the Affects Version field. I also currently cannot update (slow internet connection).

When i mined a chest with a stack of books, it also didn't drop them all (but if i remember correctly, it dropped two per stack).