mojira.dev

Aaron Hodson

Assigned

No issues.

Reported

MC-47104 Game maxes out memory, then crashes Duplicate MC-15278 Enderchest stays open like chests used to on Multiplayer. Cannot Reproduce

Comments

I just added it. It helps...

I have had a similar issue with large maps in a single player world I created. I don't know if it may be related to the number of chunks that are loaded or what. But I created three large maps in a row, and found that each of my maps stopped functioning once I went off the frames after creating them. I tried just exit to the start menu then loading the world again from there and they were still nonfunctional. But once I exited the entire program and reloaded it from the launcher, the maps worked again.

Could a way to update/reload/refresh maps, maybe an F# key or something, even possibly a function that runs when a player switches to a map? Just a thought.

I am currently running the 1.7 prerelease.

Thank goodness! Now we will be able to tame them for good! Hopefully...I wonder what was causing it to happen again too.

I've had six cats sitting in a single area and they have stayed around no issue for the last three updates, but my sitting tamed wolves have consistently despawned, most currently on the 1.5.1 update. I am playing on an SMP server, and am virtually the only one playing on it consistently.