You see, I tried disabling my NVIDIA and running Minecraft on integrated. but it simply refuses to launch giving just a 'error ding' sound when I try to.
I tried going through the windows settings and choosing "Power saving" for the MC launcher, the javaw.exe (runtime-delta) and it still launched with the dedicated card. You sure MC latest version supports integrated?
FYI, I press just F3, however I have it set up so hitboxes show up when pressing just F3. just wanted to clarify.
Can we reopen the bug as I am using the default launcher and got the same issue:
However, it was just while pressing F3 for the first time on the snapshot. not specifically debug hitboxes.
Why do you need a video? It's literally 2 steps.
Spawn a mob. Check their data. A Mojang employee has personally already confirmed the bug and asked me to report it. How much more do you need?
`/data get entity @n[type=ghast]` returns the data seen in screenshot.
That's the bug.
I am unable to put a video on here.
For your exquisite request I shall formalize the description for thee. Even tho it already was quite clear…
Description updated to be more Formal. (originally written on mobile) Please re-open.
Yes. also happens in 1.21.1 and 1.20.6 and 1.19.4
I only noticed this now though.
Weird that it only happens when F3 is open and V-sync + more than V-sync FPS is set.
Idk what I could change about my hardware settings. the drivers are already up to date. Maybe the latest drivers have a bug?
My last driver update: https://www.nvidia.com/en-us/drivers/details/230853/
You see, I tried disabling my NVIDIA and running Minecraft on integrated. but it simply refuses to launch giving just a 'error ding' sound when I try to.
I tried going through the windows settings and choosing "Power saving" for the MC launcher, the javaw.exe (runtime-delta) and it still launched with the dedicated card. You sure MC latest version supports integrated?
Is there any additional information I can provide to help pinpoint the source of the bug? like any hardware specs?
Confirmed also for 1.21
As can be seen the output from `/loot` is correct using the item_name.
the output from `/say` is incorrect.
Item:
Added a step by step reproduction
I don't think you need any steps tbf. You just need to observe the item tooltip and associated data with commands.
I added them regardless.
Datapack has been attached. for convenience sake.
It seems this happens also for the `custom_data` component.
The attached item modifier should suffice no?
@Jiingy hope this suffices.