bruh.
it worked.
Let me try that.
You mean block NBT, the stuff that appears on f3 when you look at a block? Like "waterlogged: true"?
I have replaced launcher_log.txt with a different one. This one has no noise and only has details of the problem we are facing. The other one has experienced a lot of record from me playing the game, so I thought I would make this easier and remove the noise.
I have created this new log by deleting my current log, going into my launcher, attempting to run 1.12.2, and then posting the resulting crash report.
I hope you get this soon. I know this hasn't gotten a lot of activity lately.
I removed LauncherOutput because I realize it's basically the same thing as launcher_log.txt.
I think mobs should spawn upon rendering chunks, but it should be balanced so players don't notice the difference between mobs spawning when they stand still and mobs spawning while they explore the map. I don't think players should have to walk super far before they start seeing mobs. It makes your first few nights really hard when you need food, because you only start exploring after you've established your first base.
Actually, I have a hypothesis. I run Linux Manjaro 18.04 KDE Edition (Yes, I hopped distros and I still have the same problem) and since not many people have this problem, it has occurred to me that this may be a platform specific issue with Linux. Test the difference between Windows, Mac, and any Linux distribution and see if that's the problem.
My guess is I need to run an older version of Java, but I don't know where to get it, let alone without uninstalling my current Java version.
LauncherOutput.txt is a file I created where I copy-pasted the Minecraft Game Output from the window into a text file. I think that may be helpful to you.
I got an update to launcher 2.1.5965, but I am still experiencing the same issue.
I agree that this is most likely intentional, but if Mojang wanted to make the pillagers smarter, they could fix that.
I would keep the current pillager, though.
A popular youtuber made a similar comment. Antvenom's video about problematic mob spawning