And I know the sounds are working because I would test “/playsound mob.warden.nearby_close” and I would hear it perfectly fine. Even tried it without any texture packs.
Well this saved me from going absolutely insane. I thought I was doing something wrong in my texture pack that would glitch all the nearby sounds for the warden since I added new sounds to it, but now I know it was just a bug. Please fix this soon 😭
Type the command here the way you did in game.
Is it in the latest drop?
How so?
This is really annoying. I just finished a couple structures for a custom generation behavior pack and I am hit with a message saying “not supported on this platform” when I've been having no issues until finding out today. Please FIX this.
I can confirm that it's finally fixed in the recent mounts of mayhem update. It surprises me that hardly anyone noticed this bug. Ecko, if you are reading this bug report, hello!
maybe next update
The current update has not fixed the music issue. Very rarely the music works properly but the music played suddenly stops after a minute like if someone has done the “/music stop” command. So It's either incorrect biome music, or correct biome music with sudden stops.
The music is still bugged in the Copper Age update.
I tried this on the current beta and preview, and the music was playing as normal in their correct biomes.
Yes. This is still an issue in the latest none beta version of the game.
Been happening to me aswell. And it stays even when playing the game when you open your inventory and look at specific items.