Cannot reproduce. The bunny does start to move on its own, but it stopped for me after just a few bumps into a wall. I am also not seeing any particles.
Also, I was using "/give @p stick 1 1", which used to work in 1.7.10, but no longer works in 14w31a.
Sorry, I am relatively new to this. Is the debug screen the F3 menu, or the crash report?
Okay. Also, I have tested this with redstone dust and redstone torches so far. Only the redstone dust creates double drops.
Alright. Thanks Blah.
Okay. It wasn't working for you before because the slime blocks weren't able to move all of the blocks they were touching. That explains a lot.
There is a 1 block gap of air. After that, just sandstone. Does it work as a block update detector for you or not?
Steps to recreate?
Also, when you re-enter the overworld, the portal becomes inactive, as if you were to destroy an obsidian block in the frame.
Seems to be fixed in 14w25b. The block continues to render, but there seems to be no unnatural FPS drop.
Can anyone else confirm this or is it just me?
Entire ticket confirmed for 14w25b. When re-entering the overworld, the drop also exists onto the top of the portal.
Also spawned in Nether nowhere near the Nether portal.
Confirmed for 14w25b for the first part of the ticket.
Obviously, I put the dust last. And building it the way you described, it still did this glitch. It is not directional. I have tested pointing the piston in all 4 directions, and it still duplicates the redstone.
I started with the piston, then the slime blocks, then finally added the redstone block.
Also, this only happens when the redstone dust is placed on the redstone block. If it is placed on the slime block, only one redstone dust drops, not two.
Ah okay. Thanks!