Furthermore, the project manager has set their profile to private on Crowdin, meaning I cannot even contact them in order to let them know about the issue at hand (without requesting access, that is). My hands are tied until ulterior instructions…
Please use Crowdin for suggesting and adding translations.
In order to contribute to the Crowdin Project for Minecraft I would need to be approved as as a translator member from qualified people; otherwise I have no way of making this issue known to the currently active translators for the Shakespearean English language. I requested access in the past for similar issues, however I never got accepted. What can I do exactly? Can I speed up or influence the approval process by any means in order to report these issues?
Can confirm this bug is still present in 1.21.3
Can confirm it is still present in 1.20.1
Alright thank you 🙂
If you mean while underwater, landing on a block while gliding does the following for me: the character returns to its standard standing position (with the hitbox 2 blocks tall for instance), and attempting to swim afterwards actually engages Depth Strider correctly. This happens underwater regardless if I stop moving forward (stop pressing the W key) or continue swimming in gliding mode until i land on a block.
I also just noticed that, under the conditions described up to point 2., the character slowly sinks, even if I try to swim upwards. This keeps going on until it lands on a block at which point it resets to the standing position and can resume swimming normally.
Clarification: holding down the space bar makes the character float towards the surface of the water, but normally in swimming mode I can swim to the surface by just holding the W key and pointing the crosshair upwards, which is not the case in point 2.
Please someone tell me what to do because I’m pretty tired of having these issues on hand and not being able to tell people to fix them