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Black Entity278

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Assigned

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Reported

MCPE-160433 Players barely take knockback from iron golem attacks Duplicate MCPE-159918 Attack/break button from the New Crosshair Touch Controls are delayed when in Survival/Adventure Incomplete MCPE-159917 Players will rapidly levitate when holding jump button while flying with an elytra on creative Duplicate MCPE-137279 Touch players cannot punch the air Duplicate MCPE-122672 Shields are slightly off centered when holding in the offhand Fixed MCPE-122270 Punching the air doesn't move the player's hand on mobile devices Duplicate MCPE-122253 Players will clip through boats when they stand on it Duplicate MCPE-121793 The Glow item frame has a broken texture Duplicate MCPE-121038 Player's hand still bobs when View Bobbing is Toggled off Duplicate MCPE-119657 Iron Golem animations are so much better on Java Invalid MCPE-119478 Pillager back shoulder model is misaligned to the metal texture Duplicate MC-216505 Amethyst Shard Duplication Glitch 1.17 Snapshot Duplicate MCPE-118616 Piglins will still attack you even you wear full golden armor Duplicate MCPE-117380 Missing knockback delay for the ravagers Invalid MCPE-117370 Iron Golems will wander away from the village even theres 30 villagers and 20 beds Cannot Reproduce MCPE-116976 Bow and shield broken model Duplicate MCPE-116858 Pillager with invisible crossbow Incomplete MCPE-113256 Iron Golem Attack Range Cannot Reproduce MCPE-112649 Villagers iron golems despawning Duplicate MCPE-112092 Ravager Attack Range Duplicate

Comments

Knockback is vertical on bedrock/pocket edition before and during the early release of better together update, it got changed later in few updates from 3 blocks to 8 blocks, and got changed again in 1.19 from 8 blocks back to 3 blocks, i don't see it as a big of an issue, all it takes is a fix on the player side.

DrAlanWong behavior.delayed.attack is not the cause of the issue, it is caused by the change of knockback resistance from probability to scale on 1.16.0

The issue is caused by the change of knockback resistance after 1.16.0 was released, from probability to scale, it needs to be reverted so ravagers can hit iron golems once again

Knockback is vertical on bedrock/pocket edition before and during the early release of better together update, it got changed later in few updates from 3 blocks to 8 blocks, and got changed again in 1.19 from 8 blocks back to 3 blocks, i don't see it as a big of an issue, all it takes is a fix on the player side.

This bug report is invalid suggest that feature at feedback.minecraft.net

Can confirm, i was on survival but none of the creepers tried going near me nor they even explode (no beh's)

Do you have any resource packs on? I've tried to reproducing it including 1.16.200 but i cannot

It seems to happen in multiple platforms not only windows, you need to change platform from windows to multiple

Can confirm for 1.19.11 and latest beta/preview

What? this only existed after 1.19.10, it wasn't even on the changelog, LCE and Bedrock is different but iknow they're crossplatformed

I don't think this should be classed as invalid, the report seems to meet the criteria you provided

I've provided an updated version of gh's beh pack, illagers should be much closer to java illagers by 90% i gave ai imrpovements btw just read the changelog.txt after extracting the pack

Still affects 1.19.10, 1.19.11 and latest beta/preview of 1.19.20.

Touch players should be able to punch the air if they use split controls on

It can't be on texture packs because they don't change any behaviors

I added 2 attachments to show the bug 1 using split controls 2 no split controls

It also doesn't work on ios devices

Kai this site is only for bug reports the label java-parity is just made by a player trying to do a parity on this website please go to feedback.minecraft.net