mojira.dev

BowTieDaniels

Assigned

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Reported

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MC-150576 Dragon health reset after relogging Duplicate MC-149420 Hostile mobs not despawning at 128+ blocks Fixed MC-129145 Phantoms not spawning in Buffet with End generation Awaiting Response

Comments

Well that's disappointing. This was very useful in coding data packs

If it's not going to be fixed in a 1.14 release then will it be reverted until the problem can be properly addressed?

I also just experienced this in 1.14.1 pre 2. I died in a cave and then came back to the chunks where I died from spawn via the nether. Once I got underground everything looked unlit even though I had torches everywhere.  Mobs were spawning all over, even right next to torches since the area was now dark and light source were no longer illuminating the area.

Just gave it a quick test with my render distance set at 115 and that was definitely the problem.  Test multiple times and the mobs consistently despawned around 128 blocks away.

Looking forward to a fix for this since keeping a higher render distance is currently not ideal with the chunk loading problems in 1.14. Thank you for the assistance.