mojira.dev

Bram Avontuur

Assigned

No issues.

Reported

MC-139779 Leaves don't break after removing logs Duplicate

Comments

Confirmed for 18w47b as well

Created a new world with 18w46a and created a base in the plains. There are still many patrols being spawned. I think the issue is that they never seem to disappear, so they just collect over time. I built a mob spawner 128+ blocks up from the base, and when I come back, all patrols have gone. They will slowly start to accumulate over time soon after though. 

I personally really don't like the fact that they are around at day time, at least not in their present form. They present too much of a danger, especially in the early game, which inhibits exploring. The only way to deal with them seems to be to hole up, gather resources, and once you have at least full iron armor and a bow with a bunch of arrows, you can go out and explore. It doesn't help that they are very powerful and in groups, which makes it tough to deal with. 

I created a world with seed -9199889882903968586 in 1.12 in both survival and creator mode. In survival mode, I have a city that is only partially generated, clearly at a chunk boundary on one side it is generated, on the other side it's totally not there. Coords are -871,,-901. In survival, those chunks were loaded on 1.12. In creative, perhaps in 1.13? At another location creative has a city, where survival doesn't have one at all, e.g. at coords -1232,,730. In survival those chunks were loaded on 1.13, in creative maybe on 1.12? Not 100% sure.