mojira.dev

Bryan Russell

Assigned

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Reported

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Comments

I didn't mean to be so negative, I would just hate to see such a good game go down the tubes. Thanks to Auldrick for clearing up the testing and release bit. Ii guess this was a case of Murphy's Law in action. Just a bit frustrating to loose everything and exp from this bug. Putting a pond of water down at spawn is impractical for me as it would ruin my build. I tend to build large complex cities and spent a lot of time on this particular one. Hopefully this will be fixed soon. Thanks again for the info and keeping us informeed.

Same problem here and for everyone. I saw a comment from a Mod that this bug was identified in beta testing. So my question is. If they found this in beta tests, why wasn't it fixed before official release. This is a game breaker and makes it pretty much unplayable. I hate seeing this game and company go the way of so many before. "We got your money, good luck with our broken product". Releasing an update with a known bug this bad is very unprofessional and bad business. I have been a Minecraft player since the beginning and was glad to see it go to console. It appears that they made their millions and are abandoning what used to be a quality product and timely fixes with a broken product and rushed updates with known bugs. Please Mojang, step back to being the company with integrity and care about the product your putting out.

 

Update to my comment. This was reported in December 2018. They say it has been resolved but, as of last update. The problem still exists. I hope the fix for this happens soon. This is game breaking. Very sad to see this as Mojang has always been quick to fix such things. I hope they are not going the way of other companies and saying "We got your money already. Bye and good luck with our broken product".

I have the same problem on xbox one x. Load game sometimes spawns me in at max height then fall to death. Spawning back in after death brings me to my bed. It seems to bbe random as I have not noticed an certain number of load ins it takes. I have noticed it does not seem to do this in my test build world that is set to creative. I saw a similar report on the nintendo version and commented there and was told I should report or comment here. I hope this is resolved soon as it greatly takes away from one of the best games around.