Important to note this only affects rendering, not the actual hitboxes of the enderman.
I am no longer experiencing this issue on any versions. (possible java runtime update has fixed it)
i find this more of a significant issue in the context of being applied to create targeted crashes on certain clients only by using a selector at the end of the /particle command
@Greymagic27 updated title, did you try using linux?
Also, I started experiencing the issue on a fresh install of my OS and Minecraft
video attached for myself crashing, to crash others it would be as simple as an
/execute as [Target Player] run particle minecraft:elder_guardian ~ ~ ~ 0 0 0 1 1000000000
I find this a bug because it enables targeted harassment with no improvement to game function.
I think this is intentional, the texture takes time to load/block takes time to be placed (of course) and the texture only takes 1 frame to load so I don't think it deserves a report.
attach world file/logs
attach world folder and logs
attack world file and logs
I think this is a mispelling of SkullOwner nbt tag
does the issue persist on load of different versions other than 1.7.10
Near the top, in yellow
does this affect 1.17? if so then add
See the log file from Minecraft .minecraft/logs/latest.log (this is the file path for the last time you ran Minecraft, so you need to reproduce the bug, then upload the log, or you need to find the log with [Year]'[Month]'[Day]'x replacing [Year] with the year you got the bug and same for [Month] and [Day], the x is which log on the day you opened it but if you open the log you can see timestamps and also replace ' with - cause this text editor uses - as strikethrough and _ as italics) and send it to whoever is an online nerd ready to fix your issue.
Shields only activate when right clicking, not crouching, this is intentional.
Please close the issue/delete it because it's invalid.
If you’d like me to make a private bug report including the code, I can do so.