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MC-272078 Sound origin of torches comes from centre of block causing audio to sound mirrored for wall torches Invalid MC-234527 Containers are inconsistent in what gets its own texture Invalid MC-233461 Lighting colour calculation is incorrect, causes brightest light levels to not be 100% white Duplicate

Comments

It is not, it's how the sound origin is placed in relation to the block and where you would be looking to place said block

this occurs with other tiles but its most commonly notable with torches, IE tunneling and placing a torch to your left/right will result in the sound coming from the opposite ear

[media]

That't not my point.

Let's try a different wording: The furnace, smoker, and blast furnace all have individual filepaths for their gui's, even if said gui textures are identical in contents. This is good.

Chests, double chests, Ender chests, and barrels, as well as dispensers and droppers, share filepaths with one another. This is bad, it is inconsistent with the precedent set by the recent two furnace blocks. They should be changed to have individual file paths like the furnaces do.

This does not mean creating an entirely new texture. For regular and Ender chests, and barrels, they can just copy-paste the Shulker box's texture. Double chests can keep using generic_54.png, but renamed. Droppers just copy-paste the dispenser's texture.

 

This is an actual inconsistency though, not with the texture content but their presence (or lack thereof). There is a precedent set by newer textures, specifically furnaces, blast furnaces, and smokers, that each container screen should have its own texture, to which older assets have not been updated to fix this. If the three furnaces have their own textures, that look identical mind you, while the 4 storage blocks, bar one, are all share one texture, that which also mutates itself depending on which one of the storage blocks is being accessed, is not an inconsistency? Then I really don't know what is anymore.

This is not a feature request, this is an inconsistency that should be addressed like any other texture and file inconsistency have been in the past, that have been reported here.