mojira.dev

CompactVoid

Assigned

No issues.

Reported

MCPE-52791 Clock in hot bar displays always noon Fixed MCPE-52790 All chests, double chests and ender chests are invisible Fixed MCPE-45442 Horse's health wrongly displayed as always 100% Cannot Reproduce MCPE-42049 Dark Oak Button item is wrongly placed in chest inventory Cannot Reproduce MCPE-42047 [Fixed] Zombie Village does not generate Fixed MCPE-38623 Animals spawn on wrong blocks Duplicate MCPE-37269 Copy World fails for worlds larger than 1GB Incomplete MCPE-35406 Librarians don't offer enchanted books for tridents Fixed

Comments

I still don't have the vanilla cape as of 14-Sep although I should be eligible (I own both games on the same account since long before June).

Happened to me again today on 1.16.221 on Windows 10. I lost my 3rd parrot to this bug in a few weeks + my brown panda as well 😞 - all these animals were underground, below many blocks so they were supposed to be safe from lightning.

This issue was resolved since then. I think it can be closed.

Resolved for me in beta 1.13.0.18

Resolved in beta 1.13.0.18

Have you tried to change temporarily the difficulty to Peaceful?
Have you tried to destroy all beds (to make the raid successful) and then put them back?

Looks similar to this issue I reported about clocks: MCPE-52791
Root cause may be the same

I also experienced both issues multiple times (Windows 10).

I experienced the same issue

Were villagers confined in a single chunk?

In my experience, most mobs/villagers able to move across chunks will despawn eventually in Bedrock edition (unlike Java edition).

Confirmed also with 1.13.0.16 Beta (Windows 10 - PC)

I experienced that issue multiple times as well, for all kinds of mobs that were not supposed to despawn.

The only solution I found is to keep mobs in a single chunk - as soon as they can move frome one chunk to another, they will eventually despawn.

Can confirm on beta 1.12.0.12: I have just experienced several llamas spawn on a platform with stone brick blocks (savanna biome).

Same issue on Windows 10, survival.

Same issue on Windows 10 as well

I had the same issue multiple times. The only workaround I found is to make sure the villagers/animals stay in one single chunk. If they can move from one chunk to another, they may despawn.