mojira.dev

Daniel Riley

Assigned

No issues.

Reported

MCPE-58868 Bedrock Realm LOSING CRAZY AMOUNTS OF DATA *THIS IS CRITICAL* Duplicate REALMS-2592 Custom Recipes and Loot Tables not working on Bedrock Realm Duplicate MCPE-57913 Bedrock realm frequently disconnects and loses data... Duplicate

Comments

Why is this still a thing a year later? Literally every export just says 0kb. I know that the .mcworld is just a zip extension name swap and if I change it back to zip, and try to extract it'll say there's nothing there. So... needless to say I have to use this cumbersome workaround of copying the world folder in the mojang folder, renaming it, zipping it, and changing the extension to .mcworld. I just can't believe this is still a problem. You'd think this would be high priority...

Also if there's anything at all you can do with regards to suggesting to the team that custom recipes not be locked behind experimental features that would be amazing! I'd really love to utilize this feature of behavior packs without jeopardizing my world.

Thanks Fredrik! I'm excited to know that loot tables should work! I'll have to give those a try by themselves.

Omg the typos in the message above. My phone is evil.

Thanks the comments guys! I'm sorry you're experiencing similar issues but at the same time I'm glad to know it's not just me. These continuing decisions ha e forced my hand. I've canceled my realm in favor of a hosted Bedrock server, so far so good...

I've only ever experienced these issues on Realms in particular and I supposed I don't play single ayer enough to know if it can gaooen there though I've never had an issue on single player.

Yeah, the massive holes you described with no bedrock are exactly as I experienced. I made a reddit thread about it... Check it out, you can see pictures there. It's absolutely insane and should never happen in minecraft. As I stressed I've been playing since alpga and never had issues like this until now.

https://www.reddit.com/r/Minecraft/comments/e9tfhu/bedrock_realms_wtf/?utm_medium=android_app&utm_source=share

Hey Fredrik,

 

Thanks for taking the time to respond – I've attached the pack above. So based on what I'm reading from you said does that mean that custom crafting recipes simply don't work on realms no matter what because they're gated behind experimental features? Couldn't they just not be gated behind experimental features? Making new recipes for existing or new entities seems like a pretty bare bones level of modding the game and shouldn't be locked behind experimental features especially as that feature could break our world. Are loot tables also locked behind experimental features?

It just bums me out that I spent sooo many hours learning how to do all of this stuff and getting excited about it just to have literally none of it work on realms. Why on earth would I care to add a behavior pack to a single player world? I haven't enjoyed single player since we had the ability to play with friends. Realms should definitely better support modding. As it stands right now I've quit all attempts at it. There's no point.

This issue is extremely frustrating. I exported my realm just to make sure that I had the simulation distance all the way up and it's set to 4. So I upped it to max, which I think was 12... and didn't notice any difference in game. I exported the world once more to check the simulation distance and it was back at 4. I'm playing on Windows 10 Bedrock Edition. Why on earth won't the simulation distance go up for realms? 4 is so tiny that half of everything I make stops working...

 

Check out the attached pictures. You can see a pig vanish just a few steps back, and it's not even that far. The other pictures depict the point at which the chickens vanish from my chicken farm. My chicken farm is the Red acacia building in the distance. The stone brick block on the ground represents the spot at which they phase out. That means in order for my farms to work I have to be between that block and the farm. This is actually an incredibly tiny area, and it's really frustrating.

 

Can we have an official mojang response on this? What's going on here? Am I doing something wrong?