---- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!
Time: 2025-04-15 11:51:23
Description: Rendering overlay
java.nio.BufferOverflowException
at java.base/java.nio.Buffer.nextPutIndex(Buffer.java:744)
at java.base/java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:985)
at com.mojang.blaze3d.buffers.Std140Builder.putFloat(SourceFile:49)
at gtc$a.a(SourceFile:49)
at gtb.a(SourceFile:100)
at gtc.a(SourceFile:38)
at gsz.a(SourceFile:83)
at gtu.a(SourceFile:26)
at gbn.a(SourceFile:347)
at gbp.a(SourceFile:247)
at gbn.c(SourceFile:115)
at gbd.a(SourceFile:82)
at gtf.a(SourceFile:532)
at fri.c(SourceFile:1352)
at fri.f(SourceFile:937)
at net.minecraft.client.main.Main.main(SourceFile:265)
-- Head --
Thread: Render thread
Stacktrace:
at java.base/java.nio.Buffer.nextPutIndex(Buffer.java:744)
at java.base/java.nio.DirectByteBuffer.putFloat(DirectByteBuffer.java:985)
at com.mojang.blaze3d.buffers.Std140Builder.putFloat(SourceFile:49)
at gtc$a.a(SourceFile:49)
at gtb.a(SourceFile:100)
at gtc.a(SourceFile:38)
at gsz.a(SourceFile:83)
at gtu.a(SourceFile:26)
at gbn.a(SourceFile:347)
at gbp.a(SourceFile:247)
at gbn.c(SourceFile:115)
at gbd.a(SourceFile:82)
-- Overlay render details --
Details:
Overlay name: gbd
Stacktrace:
at gtf.a(SourceFile:532)
at fri.c(SourceFile:1352)
at fri.f(SourceFile:937)
at net.minecraft.client.main.Main.main(SourceFile:265)
-- Uptime --
Details:
JVM uptime: 14.812s
Wall uptime: 4.480s
High-res time: 4.118s
Client ticks: 62 ticks / 3.100s
Stacktrace:
at fri.d(SourceFile:2382)
at fri.c(SourceFile:1006)
at fri.f(SourceFile:958)
at net.minecraft.client.main.Main.main(SourceFile:265)
-- Last reload --
Details:
Reload number: 1
Reload reason: initial
Finished: Yes
Packs: vanilla
-- System Details --
Details:
Minecraft Version: 25w16a
Minecraft Version ID: 25w16a
Operating System: Linux (amd64) version 6.4.0-150600.23.47-default
Java Version: 21.0.3, Microsoft
Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft
Memory: 343551952 bytes (327 MiB) / 671088640 bytes (640 MiB) up to 2147483648 bytes (2048 MiB)
CPUs: 12
Processor Vendor: AuthenticAMD
Processor Name: AMD Ryzen 5 1600X Six-Core Processor
Identifier: AuthenticAMD Family 23 Model 1 Stepping 1
Microarchitecture: Zen
Frequency (GHz): -0.00
Number of physical packages: 1
Number of physical CPUs: 6
Number of logical CPUs: 12
Graphics card #0 name: unknown
Graphics card #0 vendor: unknown
Graphics card #0 VRAM (MiB): 0.00
Graphics card #0 deviceId: unknown
Graphics card #0 versionInfo: unknown
Virtual memory max (MiB): 81548.33
Virtual memory used (MiB): 4475.31
Swap memory total (MiB): 65536.00
Swap memory used (MiB): 0.00
Space in storage for jna.tmpdir (MiB): available: 547214.50, total: 793116.06
Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 547214.50, total: 793116.06
Space in storage for io.netty.native.workdir (MiB): available: 547214.50, total: 793116.06
Space in storage for java.io.tmpdir (MiB): available: 547214.50, total: 793116.06
Space in storage for workdir (MiB): available: 547214.50, total: 793116.06
JVM Flags: 8 total; -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
Launched Version: 25w16a
Launcher name: minecraft-launcher
Backend library: LWJGL version 3.3.3+5
Backend API: AMD Radeon RX 570 Series (radeonsi, polaris10, LLVM 17.0.6, DRM 3.57, 6.4.0-150600.23.47-default) GL version 4.6 (Core Profile) Mesa 23.3.4, AMD
Window size: 854x480
GFLW Platform: x11
Render Extensions: GL_ARB_buffer_storage, GL_KHR_debug, GL_ARB_vertex_attrib_binding, GL_ARB_direct_state_access
GL debug messages:
Is Modded: Probably not. Client jar signature and brand is untouched
Universe: 400921fb54442d18
Type: Client (map_client.txt)
Graphics mode: fancy
Render Distance: 12/12 chunks
Resource Packs: vanilla
Current Language: en_us
Locale: en_US
System encoding: UTF-8
File encoding: UTF-8
CPU: 12x AMD Ryzen 5 1600X Six-Core Pro
My opensuse Leap 15.6 also has this issue.
I did a work around by installing pressure plates for the doors, both inside and out. The drawback is mobs can open the door too. Also, I am running the Java version on OpenSuse Leap 15.4 .
I am running minecraft 22w16b on my opensuse Leap 15.3 Linux box, or trying to. I have tried all the normal stuff, rebooting with nothing else running and rebooting and starting everything normally and the results are the same. I normally start a new world with each snapshot. It keeps life interesting though I do not have the hoards of accumulated stuff other have. Because of this when I saw the new 22w16b show up I created a new world which I named 22w16b. It started me off on the top of a tree. Great, I can get some wood first thing. As soon as I broke the first block strange things started to happen. Holes appeared to open up but I discovered that blocks had become transparent. I tried deleting the newly created world and recreating it but got the same symptoms with a variety of terrains. The desert terrain lasted the longest as I had to hike a while to find a tree on top of a mesa. As soon as I punched the tree, mayhem in the form of transparent blocks showed up again.
I am running a Ryzen 5 1600+ with 32Gig of Ram and a soft raid 5 3 disk array for my home directory and a single drive for my boot drive. I tried second life and it worked ok with no glitches that I could see. I wanted to rule out video card issues. Everything except minecraft is working normally.
I noticed the description listed Windows 10 so I thought I better let you know it is happening on Linux as well.
I dropped a photo, photo_2022-04-20_19-55-49.jpg, in the bucket. It was taken in the desert terrain after I punched a tree.
The problem has been resolved. There is a new version of the Linux "other" launcher that works. The byte count on the new working launcher is 1,323,509 bytes in its compressed format.
The byte count of the launcher that is not working is 1,322,800 in its compressed format.
The problem is definitely in the Linux "other" latest launcher. I reverted to an older launcher I had saved and I was able to load 16.5 and 21w10a.
I reverted back to 25w15a so I could continue playing.