mojira.dev

David S.

More than one avatar was detected! There might be multiple accounts sharing this same name.

Assigned

No issues.

Reported

View all
WEB-4382 The Username Filter Needs a Serious Rework Duplicate

Comments

That's because cause of the entity (ghastly moving) while your sneaking if an entity is mkvin it does not stop you from falling ov the edge especially if solid, it's also because the happy ghost update is fairly new and is still getting worked on, hope this helps.

Hello, this seems to be a suggestion that you want added to minecraft not a bug or problem for more info about mojira view the homepage and how to write a bug report, thank you.

Hello my name is David I usually help Mojira -look below-

If you're having trouble with setblock not working in a scheduled function, it's likely because of how the schedule command works. When you schedule a function, it runs later without any entity context, and in some cases, the chunk where the setblock should happen might not be loaded.

Here’s how to fix it:

1. Make sure the chunk is loaded — you can use forceload add x z to keep the area loaded.

2. Avoid relying on @s or any entity context — scheduled functions don’t have one unless you explicitly set it with execute.

3. If you're trying to run it from an entity (like a player or mob), use:

execute as @p at @s run schedule function yourpack:yourfunc 10t

4. You can add a debug message like say ran! in the scheduled function to confirm it’s executing.

Answer(solution)

Hello my name is David and I usually help in Mojira. The parrot is not dancing because it does not here the music which mean that no solid blocks (including glass) separate the parot from the jukebox, try removing the glass, hope that helps.

If you're not ever planning on fixing this directly, you could at the very least implement what @shaggytoph talked about back in October. This is very important to some of us and I don't think you would need that much manpower to review a couple of names every once in a while.

Given the recent chat reporting update, I feel like Mojang/Microsoft are doing more to censor the game while ignoring all of the false positives that come with a filter. Filters are ok if they actually do their job correctly, but in Mojang's case they haven't had the best track record so far (chat filter in bedrock edition is easy to bypass and is riddled with false positives). I would like to stay optimistic, but they make it harder and harder as time passes.

Not to be rude, but I honestly don't understand how this hasn't been fixed after almost 2 years, especially since it is marked as the highest priority issue on the web section of the bug tracker. I get that stuff can come up and employees can get busy, but has no one on the web team had any time at all over the past 2 years to fix their most critical bug? While there is a relatively simple workaround, the average consumer likely doesn't know this site exists and won't check here to see the solution. The website hosting the largest game on the planet shouldn't have glaring issues like this.

Unfortunately, according to Ined's Twitter, he has recently left Mojang. Let's just hope the web team doesn't forget this issue or anything because we sadly might've just lost our only form of communication with them. As good as some third party solutions are, I'd just like for this to be natively supported again with no workarounds necessary.

I'm not exactly sure how long ago this was, but it seems that they recently updated the look of the profile section on the minecraft website, including the area where you change your username. However, the filter seems unchanged at the moment. Since the web team is already currently working on that section of the site, I think now would be a good time to attempt to implement some filter changes.

From what I've heard, butt isn't censored, but anus is? I feel like there is a big inconsistency issue here with the substrings being blocked. To clarify, I don't think either should be censored at all, but it's weird that one is censored but not the other, since they both share the same meaning.

This is more of a suggestion, but I feel like it fits contextually to the situation so I'll post it here. A good solution to the issue might be to just take the name filter that Xbox Live uses, and somehow translate it over to MC. I'm not much of a coder, but I feel like it would be much easier to port the code over from the Xbox system to the MC system than build an entirely new system from scratch, especially since they're now both under the same account due to migration. Multiple people here have their desired name with no issue as their Xbox Gamertag, but can't have it as their MC name due to the filter issue. I feel like this would be the simplest solution that would still fix most people's issues.

They'll likely eventually work on this, but it seems like they are very understaffed. We're just gonna have to wait a long time for it.

Any time frame for when work will start? Q1 2022 maybe? I'm guessing work on account migration is about done at this point.

Thanks for the response. I don't mind waiting, I just wanted to know if any change was being considered. Glad to know that's the case.

Can we get some sort of update on this? I feel like enough people are backing this at this point to warrant some sort of response.

I understand that Mojang is a relatively small team, and that Minecraft is literally the biggest game ever, but some issues on here have been going on for a year or even more without even a simple response. They've sold hundreds of millions of copies, and are literally owned by Microsoft, one of the largest companies on the planet. I feel like they have the potential resources but just don't feel like using them. I could be completely wrong, as I don't work in this industry, but I feel like a bit more could be done.

I do agree that more likely than not, Microsoft didn't have anything to do with this. It was just a theory after all, and to be fair, I was being a bit dramatic. Nevertheless, I still think something needs to be done.

This bug tracker is quite infamous for saying something will get worked on, then completely forgetting about the issue and ghosting the people who have been waiting months and months for a simple fix.

Honestly, I hope that this can be fixed one day, but I have a sneaking suspicion that this is Microsoft's doing. This used to not be an issue back when I played the game before Microsoft owned it, and I've heard that the Xbox Live filter has similar problems. With the migration to Microsoft accounts, Microsoft will gain even more control over this. I'd like to be optimistic, but as the days pass, it seems less and less likely.

Agreed, after further research I've come to see how bad the filter really is. It's super easy to bypass, you can say ANY word you want if you just add or remove a letter in the middle of the word. I'm obviously not happy about my name being falsely flagged for no reason, but now I'm actually kind of mad that the filter is so easy to bypass, but I somehow got caught in the crossfire for no reason. Possibly the worst filter I've ever had the pleasure of dealing with in my about 10 years of using the internet.

Load more comments