mojira.dev

DylanTheSpud

Assigned

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Reported

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MC-278242 Silverfish cannot pathfind normally under slabs/stairs Won't Fix MC-248774 Custom recipe cannot be removed after unlocking and doesn't register with advancements Cannot Reproduce MC-248752 Using /loot in functions creates invisible items until used manually ingame Duplicate MC-194346 UI & Tile-Affecting Visual Bug, Disappeared After Re-Launch, Possibly Caused by CPU Cannot Reproduce MC-152572 Villagers get trapped in seaweed Duplicate MC-152568 Villager gathering/meeting locations at wrong place in the village Awaiting Response MC-152565 Villagers cannot jump over trapdoors in villages Duplicate MC-135412 Missing block on the Void platform Duplicate MC-132090 You can't use spawn eggs in waterlogged blocks/the water they're in Confirmed MC-131257 Trees from saplings not spawning properly Awaiting Response

Comments

No longer an issue in 1.18.2 Pre-release 3. You can mark this report as resolved now

Attached the data pack used. Use the command "/loot give @s loot potatopack:tarnished_banner" and attempt to place it on Peaceful difficulty in Survival.

The result should be that the banner is added back to your inventory through the function "potatopack:block/tarnished_banner/place/fail/start", but instead an invisible item takes up a slot. You can see that this happens if you pick up some other items or run other loot commands, and when you run the "/loot give @s loot potatopack:tarnished_banner" command manually again, the slot is updated

Unable to replicate the bug as it disappeared when I relaunched the game

[media]

Attached is an image of raiders entering at what would be the "edge" of the village (They were unfortunate to spawn in a cave too), where the villagers were currently at

To Anunay Jain (If pings are a thing forgive me cause I don't use this thing often): I do it with other mobs, but only Turtles, Mooshrooms & Zombie Horses seem to say in place yet they act as if they're in the new location