mojira.dev

E_T_31

Assigned

No issues.

Reported

MC-295659 The Backsides of both the "Menace" and "Home" Cape are offset by one pixel Duplicate MC-279124 Some Structures generate Vacuums Duplicate MC-278983 The "glider" Item Component ignores the Unbreaking Enchantment Invalid MC-278133 Vine-like blocks aren't placed on the targeted face based on viewing angle Confirmed MC-277936 The "Minecart jangles" subtitles show when entering a minecart instead of when the sound starts Confirmed MC-277934 Both "Minecart jangles" subtitles always show at the same time Fixed MC-277565 Pale gardens can generate without a single pale oak tree Won't Fix MC-277537 Pale moss carpets sometimes generate disjointed Fixed MC-277536 Pale Oak Trees sometimes generate without proper support Community Consensus MC-277420 Horse Armor is clipping in the horse inventory Duplicate MC-277308 /tellraw "clickEvent" only excepts singular String Works As Intended MC-277278 Placing a powered observer with a command only works on the second try Duplicate MC-277277 Placing an observer with "/setblock" or "/fill" will cause it to activate Duplicate MC-277125 Creaking Heart ignores blockstates from "/setblock" Works As Intended

Comments

Can confirm, I’ve also noticed this behaviour.

Can confirm.
To a lesser extend, the standard falling leave particle texture doesn't match the more elongated Mangrove Leaves either.

This is also true for the recently added "Resin Clump"

This is also true for the recently added "Resin Clump"

This also happens when the Creaking hasn't yet seen a player at all (i.e. its eyes don't glow).
It seems to be following a standard roaming logic, just with a high amount of slowness applied.

The same bug originally appeared in MC-276299 and got fixed in 24w37a.

The horse armor is clipping again in 1.21.2 Pre-Release 1 (MC-277420) – it might be linked to MC-276604.

Also, under "Winter Drop" the new blocks "Pale Moss Block" & "Pale Moss Carpet" aren't capitalized correctly

*Pale moss carpets consume bone meal even when they're fully grown (i.e have formed up to two block high wall-spread where possible) or when they're not next to a wall.