mojira.dev

Edison Bertotti

Assigned

No issues.

Reported

MC-76111 Doors behave inconsistently when receiving updates Awaiting Response MC-74184 Slime Block doesn't launch when pulled by a piston Duplicate

Comments

WAI

Explanation:
Pistons take 2 ticks to retract.
Pistons take up both blocks while retracting.
Pistons can't move retracting pistons.
An empty block allows the piston to extend.
The extending piston updates the other piston a couple ticks later.
The block update causes the other pistons to extend.

Fixes:
Make the pistons retract 2 ticks before telling the other ones to extend
Look up a tutorial for an existing Cocoa farm(i'm assuming that's what you're making)
Update the pistons 2 ticks later (to update a piston, run some redstone wire next to, but not into the piston. Triggering the wire will update the piston)
Leave the pistons in the unextended state (make a pulse limiter / edge detector / monostable, and put that between the control and the pistons)
Redesign your contraption some other way

World DL or Video please?

Also this could be due to the fact that:
Droppers can be budded
Redstone signals only reach a certain distance
Tower might be designed incorrectly

your command gives the mab nbt tags, but no data is going to the location where the ID is stored.

all creepers should instantly despawn if 128+ blocks away

screenshot of sorter setup?
is your sorter setup actually correct?

Attach a dl of the resource pack

255 000 000 actually is equal to F32FDC0. WAI
(Are you looking for 16711680?)
(Try searching "0xff0000 to decimal" in google)

Does /effect 1 10 10 work?

The piston can't push more than 12 blocks, and the slime block in the picture is attached to the ground, which, to move, would require pushing more than 12 blocks. http://i.imgur.com/JdDe2ig.png