mojira.dev

Eduardo Salido

Assigned

No issues.

Reported

MC-67125 Horse Age Corrupted [Breeding, Baby] Duplicate MC-65052 Stair hitbox glitched Duplicate MC-55765 Slowness effect on summoned mobs with /summon doesnt work Duplicate MC-45410 ''Health'' tag doesnt work Works As Intended

Comments

/summon EntityHorse ~ ~ ~ {Age:X}

If {X >=-46500} Nothing happens [But it wont be baby, and it should]

If {X <-46500} Horse will be damaged by 1 health (Half health) by each tics greater than 46500 (example 46504 will be damaged by 4 health points)

If {X <48000} Horse will still take damage and It will go down (Y axis) by 1 block by each tics greater than 48000 (example 48002 will took him to ~-2 blocks and it will be damaged by 1502 health points)

This still happening in 14w31a

Well, we can use HealF for that, but im reporting that Health tag is useless, it does nothing, it is no longer a tag, is it removed or just bugged?

Well, i didnt expecified maxHealth attribute because thats not what im reporting, i know that i can change mobs health with maxHealth attribute, but Health tag is barely useless the complete command just set a name;

This command /summon MOB ~ ~ ~ {Health:X} (Any mob and X∈ℤ) makes nothing to the mob's health:
do not change max health (this can be changed with maxHealth attribute),
minimun health is not changed(cannot be set),
do not change displayed health (cannot be set)
no relations with absortion,
and also do not change current health (this one is HealF Tag).

This is all i know about health properties in minecraft, and thats why i say that this is a bug, maybe there is something more, not sure.

@Anon_Ymus Im currently using this tag with mobs: villagers, horses, chickens, etc...
@Talven81 You can use mob generic tags to subsets of mobs
I used this command: /summon Villager ~ ~1 ~ {Health:2,CustomName:"John",CustomNameVisible:1} still not working
Im not looking for help D: sorry for misunderstanding, im just reporting a bug